Description:
Programming Windows Sockets.
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Design Issue
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Hi,
I am required to create a class ( / library .. not decided yet ) which basically sits at a large client process ( lets call it - Client_Proc ) and receives command from the server ( a master process ).
What the receiver class has to do is this:
class MyReceiver
{
public:
MyReceiver ()... more »
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Async Echo server/client app
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Hello.
I ve written this app some days ago but i noticed that there is a
delay with the message transfer.
The idea of this app is that server receives messages from clients and
sends them back to the rest of them.
The method i used is with select() function.
Server:
[code]
...
main()... more »
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Deduct completeness of data received
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Hello,
Can the receiver deduct completeness of data sent somehow from the TCP
header (FIN flag, ...)?
Let's over an existing socket a message of 20 bytes are transmitted.
The length will vary depending on the kind of message. The server gets
notified about the arrival of the 1st bytes. But is there a chance the... more »
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Luxury cars at Newark Airport Car Service
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When we move to any place there is availability of local transport and when move to outstation by Airplane will have to travel to the destination through the cab. American empire limo is providing economical rental Limo services at Newark Airport without compromising the quality of service. The professional chauffeurs are there to see... more »
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UDP multicast listener must rebind after any IPv4 interface change
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Greetings, I have a very basic UDP multicast listener which binds to INADDR_ANY which joins a multicast group running on a system with a single ethernet adapter. When I disable the adapter and then re-enable, the listener no longer receives packet traffic, unlike some other UDP unicast listeners and TCP listeners.... more »
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Checking connection status and recovering from fail
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Hi everybody! I have a winsocks application that uses a TCP socket. My problem is: There are sometimes, when the application is running, that one of the sides (server or client, could be any) seems not to be receiving data for some seconds, even if it must receive each 100 milliseconds. The thing I want to do is to check for this problems, flush the... more »
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Sent 2 small packets, received 1 big one
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Hi everyone! I have an application that communicates 2 computers using tcp sockets (winsocks). The most of the time it works fine, but some packets are received as 1 when they was sent as 2 or 3. I mean, I execute two or three send commands and receive all the data in one single packet. The packets are sent every 200 ms (Naggle's algorithm is disabled) and... more »
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Polling a socket's transfer status ?
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Hi, On a non-blocking socket : how can I check if all data sent by the last call to send() has been transferred so I can safely shutdown its socket ? TIA
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