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New HUGE Free MUD, one of the biggest and best

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Caroline

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Mar 28, 1999, 3:00:00 AM3/28/99
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Check out http://www.cardea-rpg.com

You won't be dissapointed

M. Nielsen

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Mar 29, 1999, 3:00:00 AM3/29/99
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Caroline wrote:

> Check out http://www.cardea-rpg.com
>
> You won't be dissapointed

free, but money gets you a good character faster.
It may be big in size, but i noticed several places of repeated room
description and nothing that gave any informations on the actual world
size. The number of players on-line did not indicate a big mud.
I dont think any mud will ever be the best, and while this one is nice,
i it even ranks on my personal top 25.
The home page is unfinished and not very informative, the helpfiles are
better then they initially looks, but not quite finished it seems and
not very detailed.
If this mud did not have a money feature and the indication of becoming
a full pay mud, i would say that it ranks as fair, but in no way what
the add suggests.

Dex.

Caroline

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Mar 29, 1999, 3:00:00 AM3/29/99
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It's true that it isn't quite finished.. but the game is improving all the
time; I feel that you are too quick to judge on this one.


M. Nielsen wrote in message <36FF1224...@mail1.stofanet.dk>...

Adam Wozniak

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Mar 29, 1999, 3:00:00 AM3/29/99
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Caroline <caro...@zinc.co.uk> wrote:
>It's true that it isn't quite finished.. but the game is improving all the
>time; I feel that you are too quick to judge on this one.

Posting with a claim that it is the "biggest and best" is an invitation
for judgement.

--Adam
--
ad...@mudlist.eorbit.net
ICQ 27422092

M. Nielsen

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Mar 29, 1999, 3:00:00 AM3/29/99
to

Caroline wrote:

> It's true that it isn't quite finished.. but the game is improving all the
> time; I feel that you are too quick to judge on this one.
>

Well, the ad did not read "New, soon to be HUGE mostly Free MUD, fast growing
and one day, maybe the best". It is still a very arrogant title, but not as
arrogant, as it shows the current state of the game. When i visit a mud based
on its ads, i often judge it depending on that ad.
If you wish to me to give a better review of you mud, write a proper
advertisement, not a get-as-many-players-as-quick-as-possible one.
If the game is unfinished, write that. If its the biggest, document it. If
you think its the best, write why. And while your are at it, write a little
about the game.

Dex.

Caroline

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Mar 30, 1999, 3:00:00 AM3/30/99
to
Let's face it - I got your attention, that's what I wanted.. and that's what
I got - and hopefully, some of you would have like the game and will come
back.

M. Nielsen wrote in message <36FFD09C...@mail1.stofanet.dk>...

Puffers

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Mar 30, 1999, 3:00:00 AM3/30/99
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Yeah, don't you think that its kind of strange that a "new" MUD would be the
best? I mean, it's like, "Wow, our product is the top seller even though we
haven't made a single sale!"

Caroline

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Mar 31, 1999, 3:00:00 AM3/31/99
to
Dear o dear, big as in amount of rooms.

*tsk*

Puffers wrote in message ...

Richard Woolcock

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Mar 31, 1999, 3:00:00 AM3/31/99
to
Caroline wrote:
>
> Dear o dear, big as in amount of rooms.

You mean the world is big then, rather than the mud. How big is "one
of the biggest"?

KaVir.

Adam Wozniak

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Mar 31, 1999, 3:00:00 AM3/31/99
to
He questioned your use of the term "best", not "biggest".

I'm sure you'll find a number of people who will testify that
"you are in a maze of twisty passages all alike" gets a little
tedious after a while.

I'll take a small, well written mud over a large, poorly written
one any day.

--Adam

Caroline <caro...@zinc.co.uk> wrote:
>Dear o dear, big as in amount of rooms.
>

>*tsk*
>
>Puffers wrote in message ...
>>Yeah, don't you think that its kind of strange that a "new" MUD would be
>>the
>>best? I mean, it's like, "Wow, our product is the top seller even though we
>>haven't made a single sale!"

--
ad...@mudlist.eorbit.net
ICQ 27422092

Adam Wozniak

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Mar 31, 1999, 3:00:00 AM3/31/99
to
Richard Woolcock <Ka...@nospam.dial.pipex.com> wrote:

>Caroline wrote:
>> Dear o dear, big as in amount of rooms.
>
>You mean the world is big then, rather than the mud. How big is "one
>of the biggest"?

Anyone taking bets on this yet?

dav...@my-dejanews.com

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Apr 1, 1999, 3:00:00 AM4/1/99
to
In article <7dt1u0$2kcn$1...@quince.news.easynet.net>,

"Caroline" <caro...@zinc.co.uk> wrote:
> Dear o dear, big as in amount of rooms.
>
> *tsk*
>
> Puffers wrote in message ...
> >Yeah, don't you think that its kind of strange that a "new" MUD would be
> the
> >best? I mean, it's like, "Wow, our product is the top seller even though we
> >haven't made a single sale!"
> >
> >Hmm doen't everybody?Most avertisements tend to magnify the good points by a
large factor as yet uncalculable by current technology LoL.

>
>


-----------== Posted via Deja News, The Discussion Network ==----------
http://www.dejanews.com/ Search, Read, Discuss, or Start Your Own

-= Hawk =-

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Apr 1, 1999, 3:00:00 AM4/1/99
to
Caroline wrote:
>
> Check out http://www.cardea-rpg.com
>
> You won't be dissapointed

Free? this implies that people actually will pay to MUD?

--

---
.---. .-----------
/ \ __ / ------
/ / \(,,)/ -----
////// ' \/ ` ---
//// / // : : ---
// / / /` '-- -= /-//-\\/\/]< =-
// //..\\ hawk...@mindspring.com
====UU====UU====
'//||\\` http://home.mindspring.com/~hawkster
''``

-= Hawk =-

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Apr 1, 1999, 3:00:00 AM4/1/99
to
Caroline wrote:
>
> It's true that it isn't quite finished.. but the game is improving all the
> time; I feel that you are too quick to judge on this one.

Too quick to judge? you're calling it 'one of the biggest and best'
and it's not even finished?

-= Hawk =-

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Apr 1, 1999, 3:00:00 AM4/1/99
to
Caroline wrote:
> Check out http://www.cardea-rpg.com
> You won't be dissapointed

"However, some people may wish to accelerate their character progression
and purchase some credits. [snip] one credit per one hour (if offline
and sleeplearning)."

Great! I don't even have to log on to level! The ultimate in Slack
for mudding, level offline! woo!

Didn't much care for the character creation, very limited choices
actually it was limted to are you male or female.

Caroline

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Apr 1, 1999, 3:00:00 AM4/1/99
to
Definatley bored with this conversation.

Thanks for your interest.

-= Hawk =- wrote in message <37033EF7...@mindspring.com>...


>Caroline wrote:
>>
>> Check out http://www.cardea-rpg.com
>>
>> You won't be dissapointed
>

>Free? this implies that people actually will pay to MUD?
>

Thom Tapp

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Apr 2, 1999, 3:00:00 AM4/2/99
to
Ill bet its not the biggest seeing that Medievia has 9 million + rooms...
and a good game play as well =) (no they didn't pay me to say that)


~!!~GOMBA~!!~
Adam Wozniak <ad...@mudlist.eorbit.net> wrote in message
news:5AtM2.10$7Z5...@news.callamer.com...
> Richard Woolcock <Ka...@nospam.dial.pipex.com> wrote:


> >Caroline wrote:
> >> Dear o dear, big as in amount of rooms.
> >

nobody@nowhere

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Apr 2, 1999, 3:00:00 AM4/2/99
to
In article <37034334...@mindspring.com>, -= Hawk =- <hawk...@mindspring.com> wrote:
>Caroline wrote:
>> Check out http://www.cardea-rpg.com
>> You won't be dissapointed
>
>"However, some people may wish to accelerate their character progression
>and purchase some credits. [snip] one credit per one hour (if offline
>and sleeplearning)."
>
>Great! I don't even have to log on to level! The ultimate in Slack
>for mudding, level offline! woo!
>
>Didn't much care for the character creation, very limited choices
>actually it was limted to are you male or female.

Just humans? And actually a game, just cause it has more rooms, doesnt mean
its better... some people (like me) doesnt like trekking through 400 rooms
just to find someone.

Caroline

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Apr 5, 1999, 3:00:00 AM4/5/99
to
ONE of the. *tsk*

Thom Tapp wrote in message <2YTM2.2349$Uk.10...@news3.mia>...

Richard Woolcock

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Apr 5, 1999, 3:00:00 AM4/5/99
to
Thom Tapp wrote:
>
> Ill bet its not the biggest seeing that Medievia has 9 million + rooms...

I believe they have 4 million+, and that's due to their wilderness system -
which is rather small compared to many other such systems.

KaVir.

Adam Wozniak

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Apr 5, 1999, 3:00:00 AM4/5/99
to
I'm sorry. How many rooms do you have then?

--Adam

Caroline <caro...@zinc.co.uk> wrote:
>ONE of the. *tsk*
>
>Thom Tapp wrote in message <2YTM2.2349$Uk.10...@news3.mia>...

>>Ill bet its not the biggest seeing that Medievia has 9 million + rooms...

>>and a good game play as well =) (no they didn't pay me to say that)
>>

>>Adam Wozniak <ad...@mudlist.eorbit.net> wrote in message

>>> Richard Woolcock <Ka...@nospam.dial.pipex.com> wrote:
>>> >Caroline wrote:
>>> >> Dear o dear, big as in amount of rooms.
>>> >
>>> >You mean the world is big then, rather than the mud. How big is "one
>>> >of the biggest"?
>>>
>>> Anyone taking bets on this yet?
>>>
--

ad...@mudlist.eorbit.net
ICQ 27422092

Thom Tapp

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Apr 9, 1999, 3:00:00 AM4/9/99
to
sorry that was a typo meant 4 million...
Richard Woolcock <Ka...@nospam.dial.pipex.com> wrote in message
news:37094F...@nospam.dial.pipex.com...

> Thom Tapp wrote:
> >
> > Ill bet its not the biggest seeing that Medievia has 9 million +
rooms...
>
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