1. Super banana clusters exploding instantly when using ropes. They should
just detonate when the their time runs out.
2. Mortar bomb misuse - hovering on rope over worm and firing it down. The
mortar should fire horizontally when using ropes instead.
3. You should be able to set the amount of objects in the landscape without
having to preview it. This option should be swapped with the water option -
I bet no-one every bothers to change the water colour. This would make it
easier to stop cavern landscapes being cramped.
4. If the host tries to start a game without having joined, a warning
message should come up asking if you want to continue.
5. The menu part of the game should not lock up and seem to stop
responding, e.g. when uploading a custom landscape to every player - there
should be more messages.
--
pa...@normandale.demon.co.uk
ICQ: 8641797
GTA homepage: http://www.normandale.demon.co.uk/gta.htm
Worms 2 page: http://www.normandale.demon.co.uk/worms2.htm
} These are some of the things about Worms 2 that could do with being
} corrected in a new patch:
[decent stuff snipped]
} 3. You should be able to set the amount of objects in the landscape without
} having to preview it. This option should be swapped with the water option -
} I bet no-one every bothers to change the water colour. This would make it
} easier to stop cavern landscapes being cramped.
Actually, from what I've seen, changing the water color seems to
change the height of the water. I'm not sure about this, but it seems
that if you play a game with borders, you've more room on top if you
set the water lower. Of course, it could be dementia from staying up
late squishing worms...
[more decent stuff snipped]
> > 3. You should be able to set the amount of objects in the
> > landscape without having to preview it. This option should be
> > swapped with the water option - I bet no-one every bothers to
> > change the water colour. This would make it easier to stop cavern
> > landscapes being cramped.
> Actually, from what I've seen, changing the water color seems to
> change the height of the water.
I don't believe this is true - certainly creating new water colours
seems to have no effect.
However, don't forget that pressing Insert during the game will make
the water level appear to change as it changes how many waves are
visible.
--
Jon Skeet - sk...@pobox.com
http://www.pobox.com/~skeet