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Oondasta vs Nalak

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Shammy

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Apr 26, 2013, 2:29:09 PM4/26/13
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Ooondasta and Nalak are the 2 new world bosses and while oondasta is really
hard and out of the way nalak is super easy.
My server is classified by blizzard as "medium" and ater the first 2 weeks
there wasnt a single oondasta group since then while nalak groups are
forming all the time.

Did anyone noticed something similar on their server or is just my server so
bad I cant find an oondasta group ever?

IYM

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Apr 26, 2013, 3:58:40 PM4/26/13
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Yes - But I don't see Nalak groups forming all the time either. A lot
of times he just floats there getting a tan. I think they should make
the boss spawn times a bit longer, esp since they are taggable and don't
need to be part of a group.

As far as why the difference - the things that are pretty obvious to me
are both drop 522 gear (if your lucky that is), one is super easy, the
other much harder, and the super easy Nalak that drops 522 gear is
located in a extremely convenient spot. People are still involved in
dailies very close by, or a raid team on their way to the ToTK raid have
to practically walk right by him, so they down him for a warm up or
whatever that you can jump in on. On the other hand, Oondasta is
located on an island that unless you are farming 9,999 bones for the
mount, players have no reason to visit or hang out on with no quick way
to get to. You don't need a full 25 man to down Nalak - Groups are
typicaly never full, while I've not downed Oondasta since they nerfed
him so I know you don't need 100 players anymore, but I'm not sure a
pick up group of 25 is going to cut it....

People will gravitate to the easier more convenient if the prize is the
same... Now - let him drop 530-535 gear and see how often groups form. :)

Shammy

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Apr 26, 2013, 5:55:32 PM4/26/13
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> same... Now - let him drop 530-535 gear and see how often groups form. :)

Good idea, considering the difficulty difference he might as well :)

Catriona R

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Apr 26, 2013, 6:06:02 PM4/26/13
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On Fri, 26 Apr 2013 20:29:09 +0200, "Shammy" <no...@nothing.com>
wrote:
He never stays alive long on Draenor, but then we're locked every
evening, so not too surprising; if even the highest pop servers didn't
bother killing him fast every daytime/evening respawn then I think
Blizz would be doing some retuning :-)

I agree with IYM that it's probably an effort thing; Oondasta is a bit
of a pain, post-nerf we usually do him with more than one group (not
always with two full groups, but there's a 2nd group at least
partially filled) and he dies, but most people make a couple of
corpseruns along the way, while Nalak is easymode so far as I've seen,
never actually seen anything he does that's a threat so long as people
with the explody lightning thing don't stand in the middle of a crowd.
Also Nalak is in a far more populated area, plus he'll be expected to
be up soon so anyone wanting him just goes there; forming Oondasta
groups tends to involve someone bothering to go to other zones and
shout for a while, which will take longer.
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