Proof #142 Sony just doesn't "get it", and when they steal it, they have no
idea what they're doing.
"Jonah Falcon" <jonah...@mindspring.com> wrote in message
news:0y_ah.4430$tM1....@newsread1.news.pas.earthlink.net...
I think I figured out why they didn't go with "Accomplishments".
Nintendo beat them to that one. As you play games on the Wii it sends
e-mail to your Wii desktop outlining that days "Accomplishments".
- Jordan
The frustrating part is that the online marketplace is a bad idea that
makes gaming worse, not better, and so isn't even worth being copied,
and the quicker the death the better.
I strongly believe we don't need to have our gamer internet space
turned into a magazine with pages and pages full of snake oil and
useless junk fpr us to spend money on. We don't need "content", we need
developer tools and a modding community. I hate Microsoft for trying to
ruin gamer's internet community, and I hate Sony for following suite.
If this is how it's going to be, hopefully this will mark the pitiful
end of the videogaming industry.
How is making small downloadable games a bad thing? I log into Live, I
find a remake of a classic game I like, done with new graphics and it
put up for sale?
Also, using your line of reasoning, you must believe Sony's disjointed
online gaming is better than Microsoft's integrated approach, because
it is FREE.
You don't want it, don't buy it. It is THAT simple. An ability for
developers to come up with new titles, and put them up for no risk, and
get paid, is a big plus for them.
An industry doesn't end when it is funded. When the money is not
there, it dries up.
- Richard Hutnik
Did you hear Gears of War sold over a million copies? Not bad for
"bargin bin," huh?
Bioshock = bargain bin
Halo 3 = bargain bin
(rolls eyes)
> I strongly believe we don't need to have our gamer internet space
> turned into a magazine with pages and pages full of snake oil and
> useless junk fpr us to spend money on. We don't need "content", we need
> developer tools and a modding community.
Hi! Ever heard of XNA? $99 dev kit available to anyone.
Thanks for playing.
Why not just call them plain old "SKILL" points?
That would've been cool if Sony did that.
Achievements are kewl but not all they're cracked up to be.
Sometimes they glitch on me and just don't work. I beat Rainbow Six: Vegas
twice on realistic mode and I can't get the legend achievement (100) points.
Someone should tell Sony the whole "e" thing died when the bubble burst in
2000. Ugh.
Even calling it the Sony e-Store would have been better, allowing for
expansion to the PSP, and PC as well.
--
Win cash and giftcards just for clicking your mouse!
http://www.netwinner.com/?signupCode=amuro98
> The frustrating part is that the online marketplace is a bad idea that
> makes gaming worse, not better, and so isn't even worth being copied,
> and the quicker the death the better.
> I strongly believe we don't need to have our gamer internet space
> turned into a magazine with pages and pages full of snake oil and
> useless junk fpr us to spend money on. We don't need "content", we need
> developer tools and a modding community. I hate Microsoft for trying to
> ruin gamer's internet community, and I hate Sony for following suite.
> If this is how it's going to be, hopefully this will mark the pitiful
> end of the videogaming industry.
I don't know, I think this online marketplace can be a good thing - but
the companies have to take care not to give into the temptation to nickel
& dime the gamers to death like EA is doing with The Godfather, or Sony's
plans for the next Gran Turismo where cars and tracks would be sold
separate from the game.
Anyways, putting the system in place to allow people to download content
is just the first step. I see no reason why developers couldn't release
their own tools, and provide a means for people to upload their own
widgets to the marketplace for others to download. They could even
arrange it so you'd earn points for each unique download or something like
that. After all, isn't this sort of what the XNA Network is about, only
on a broader scale?
Er, they can't patent that. (rolling eyes) They can only copyright the brand
names.
Entitlements, initiatives... is this a console or a branch of the Peace
Corps?
EA: Buy Need For Speed: Carbon for $59.99... but if you want the entire game
we burned on the disc, pay $73.50 MORE.
Andre
"Jordan" <lu...@earthlink.net> wrote in message
news:1164737073.8...@h54g2000cwb.googlegroups.com...
>
1) Actually it's only $12 MORE.
2) You don't have to pay the $12. You can still unlock everything
by...gasp...playing the game.
I stand corrected on #1..it IS $73 more. I thought $73 was the total for
game and everything.
However, #2 still stands. You can still unlock everything the old fashioned
way. If you don't want to buy the unlocked stuff, don't buy it.
Resistance: Fall Of Man does have accomplishments that it calls skill
points, Those skill points unlock extras like concept art, which is
cool. But I think that's up to the developer and not something that
Sony mandated all titles to have like Microsoft does with
accomplishments.