"Of the various platforms, the PS3 Les Paul feels great in your hands,
though the interface with the console is quite clunky. You'll use a
USB dongle to attach to the PS3, and it functions on 2.4 Ghz wireless,
rather than the console's built-in Bluetooth. You won't be able to use
the PlayStation button to turn on your console; instead, you'll either
use a Sixaxis or physically turn it on.
On the PS3, we encountered some odd problems during a co-op Career.
Just like the Sixaxis, the Les Pauls will power down after a period of
disuse, but one guitar wouldn't respond to the dongle signal no matter
how many times we followed the instructions and reset both dongle and
guitar. We reset the console to restart everything, but that also
wiped out our progress, which allegedly had been autosaving all along.
Ouch. Adding insult to injury, barring a patch from Sony or Red
Octane, there's currently no backwards compatibility with the prior
games, which is just another pain for PS3 owners to deal with. "
This is not the PS3's fault so much as Red Octane's.
Sorry, I was using the WiFi in Carlsbad Caverns.
> http://xbox360.gamespy.com/xbox-360/guitar-hero-iii/831299p3.html
The big problem I've heard on the PS3 side is note lag, but I don't
know if it's a genuine problem with that version or if the people
having it just never went into the calibration screen and fixed the
HDTV lag.
- Jordan
I heard about note lag on the PS3 about 2 months before release (some
"blogger" played it at a trade show and reported it was a *serious* issue),
but I haven't heard anything about it since.
I have it on PS3 and haven't noticed any lag, though I'm new to the series.
Yeah, it sounds like someone just didn't know they had to calibrate
the guitar for use on HDTV.
- Jordan
Didn't you recently go after RMZ for posting about the developer who
said PS3 development was difficult? You also went off on me for even
asking which PS2 games Xbox gamers would be interested in playing,
stating that this was an Xbox newsgroup "period."
There's problems on the 360 side too.
http://en.wikipedia.org/wiki/Guitar_Hero_III#Technical_issues
PS. This isn't an attack on the PS3 - nothing there indicates that
this is a fault of the hardware - rather, it's Neversoft's fault.
I wonder if there is a difference in sound quality.
Doubt it.