TOKYO -- Ken Kutaragi, who created Sony Corp.'s PlayStation videogame business, resigned yesterday, giving up his leadership role at the company at a time when his biggest technological gamble to date -- the PlayStation 3 -- is lagging behind rivals.
The electronics company said Mr. Kutaragi, the 56-year-old chairman and chief executive of the Sony Computer Entertainment unit, will leave his post in June, though he will serve as honorary chairman and support Chief Executive Howard Stringer as senior technology adviser. In a statement, Sony said Mr. Kutaragi "decided to pursue his dreams beyond PlayStation."
The outcome of Mr. Kutaragi's bet on PlayStation 3, the most technologically advanced videogame system on the market, remains unclear. The cutting-edge technology Mr. Kutaragi put into the console, including a Blu-ray disc drive that plays high-definition movies and a high-performance microprocessor, came at a steep cost, causing delays in the release of the PlayStation 3 and increasing its retail price to $499 and $599 for two versions of the console, more than rival machines. PlayStation 3 made its debut in November, and Sony currently only sells the more expensive model with a bigger hard drive in the U.S. and Europe.
While many game executives say Mr. Kutaragi's ambitious vision with PlayStation 3 still could pay off, the console is in an unexpectedly weak position compared with less expensive systems from Microsoft Corp. and Nintendo Co. In March, U.S. retailers sold 259,000 Nintendo Wii consoles http://snipurl.com/Nintendo_Wii , 199,000 Microsoft Xbox 360s http://snipurl.com/Xbox_360 and 130,000 PlayStation 3s http://snipurl.com/Sony_PS3 , according to NPD Group Inc.
Instead of being the hoped-for cornerstone of a recovery for Sony, videogame-related losses for Sony's year ended in March are expected to amount to $2 billion, or double original forecasts. That is expected to drag down the company's overall performance despite improvements in other businesses, such as televisions. Sony will report full-year earnings next month.
Sony's predicament in videogames is all the more surprising given the company's decade-long supremacy in the business with the first two models of the PlayStation, a success widely credited to Mr. Kutaragi, a brash engineer who joined the company in 1975. The PlayStation came out in December 1994 and vaulted past Nintendo's machine as the best- selling game console.
"His contributions to the growth of our industry are unparalleled," said Larry Probst, chairman of Electronic Arts Inc.
Mr. Stringer, nearly two years into the top job at Sony, has been striving to revamp the company by getting its fractious business divisions to work together to create products that better integrate software. In the fall, Mr. Stringer effectively moved Mr. Kutaragi from his position running day-to-day operations of the videogame unit, as Mr. Kutaragi's communications issues with other senior executives became an increasing problem.
Those issues were on display in September, when Mr. Kutaragi announced Sony was halving shipments of the new PlayStation to the U.S. and Japan and was pushing back its European launch. At a news conference, Mr. Kutaragi blamed Sony's electronics group for failing to produce enough of a critical component, exposing his tense relationship with the division. "If I were asked whether Sony's quality of manufacturing has declined, I would have to say 'yes,'" Mr. Kutaragi said.
Richard Doherty, an analyst at the Envisioneering Group who knows Mr. Kutaragi well, says his decision to step down could also reflect Mr. Kutaragi's fatigue from years of internal battles. Mr. Doherty said he detected a change in Mr. Kutaragi's mood last year when he met with him at a conference. "I think his first seeds of getting tired of shouting were showing to me," he said.
To succeed Mr. Kutaragi, Sony said Kazuo Hirai, the 46-year-old former U.S. head who was named president in the fall, will be promoted to chief executive of its games division.
Sony declined to make Mr. Kutaragi or Mr. Hirai available to comment.
Header@[127.1]> wrote: > Wall Street Journal - April 27, 2007
> TOKYO -- Ken Kutaragi, who created Sony Corp.'s PlayStation videogame > business, resigned yesterday, giving up his leadership role at the > company at a time when his biggest technological gamble to date -- the > PlayStation 3 -- is lagging behind rivals.
> The electronics company said Mr. Kutaragi, the 56-year-old chairman and > chief executive of the Sony Computer Entertainment unit, will leave his > post in June, though he will serve as honorary chairman and support > Chief Executive Howard Stringer as senior technology adviser. In a > statement, Sony said Mr. Kutaragi "decided to pursue his dreams beyond > PlayStation."
> The outcome of Mr. Kutaragi's bet on PlayStation 3, the most > technologically advanced videogame system on the market, remains > unclear. The cutting-edge technology Mr. Kutaragi put into the console, > including a Blu-ray disc drive that plays high-definition movies and a > high-performance microprocessor, came at a steep cost, causing delays > in the release of the PlayStation 3 and increasing its retail price to > $499 and $599 for two versions of the console, more than rival > machines. PlayStation 3 made its debut in November, and Sony currently > only sells the more expensive model with a bigger hard drive in the > U.S. and Europe.
> While many game executives say Mr. Kutaragi's ambitious vision with > PlayStation 3 still could pay off, the console is in an unexpectedly > weak position compared with less expensive systems from Microsoft Corp. > and Nintendo Co. In March, U.S. retailers sold 259,000 Nintendo Wii > consoleshttp://snipurl.com/Nintendo_Wii, 199,000 Microsoft Xbox 360shttp://snipurl.com/Xbox_360and 130,000 PlayStation 3shttp://snipurl.com/Sony_PS3, according to NPD Group Inc.
> Instead of being the hoped-for cornerstone of a recovery for Sony, > videogame-related losses for Sony's year ended in March are expected to > amount to $2 billion, or double original forecasts. That is expected to > drag down the company's overall performance despite improvements in > other businesses, such as televisions. Sony will report full-year > earnings next month.
> Sony's predicament in videogames is all the more surprising given the > company's decade-long supremacy in the business with the first two > models of the PlayStation, a success widely credited to Mr. Kutaragi, a > brash engineer who joined the company in 1975. The PlayStation came out > in December 1994 and vaulted past Nintendo's machine as the best- > selling game console.
> "His contributions to the growth of our industry are unparalleled," > said Larry Probst, chairman of Electronic Arts Inc.
> Mr. Stringer, nearly two years into the top job at Sony, has been > striving to revamp the company by getting its fractious business > divisions to work together to create products that better integrate > software. In the fall, Mr. Stringer effectively moved Mr. Kutaragi from > his position running day-to-day operations of the videogame unit, as > Mr. Kutaragi's communications issues with other senior executives > became an increasing problem.
> Those issues were on display in September, when Mr. Kutaragi announced > Sony was halving shipments of the new PlayStation to the U.S. and Japan > and was pushing back its European launch. At a news conference, Mr. > Kutaragi blamed Sony's electronics group for failing to produce enough > of a critical component, exposing his tense relationship with the > division. "If I were asked whether Sony's quality of manufacturing has > declined, I would have to say 'yes,'" Mr. Kutaragi said.
> Richard Doherty, an analyst at the Envisioneering Group who knows Mr. > Kutaragi well, says his decision to step down could also reflect Mr. > Kutaragi's fatigue from years of internal battles. Mr. Doherty said he > detected a change in Mr. Kutaragi's mood last year when he met with him > at a conference. "I think his first seeds of getting tired of shouting > were showing to me," he said.
> To succeed Mr. Kutaragi, Sony said Kazuo Hirai, the 46-year-old former > U.S. head who was named president in the fall, will be promoted to > chief executive of its games division.
> Sony declined to make Mr. Kutaragi or Mr. Hirai available to comment.
The PS3 really hasn't turned out to be the panacea that Sony and it's fangirls hoped for.
Ultimately, the PS3 launched in a different market than the PS2 - so the success would never have been the same. However, Sony priced the system beyond the mass-market, and is suffering as a consequence.
The net result is that developers are not targeting games for the system, so even multi platform titles, with only a couple of exceptions, are not being made for the system first. This results in poor performing games, like Splinter Cell 4, or F.E.A.R..
Fangirls point to the PS2 and how games like God of War 2 look so great, thus proving their theory about devlopers pushing the envelope etc.
That's all well and good, but it not only took 7 years to achieve that level of performance, but it took a 1st party development studio and a massive budget to get that far. In the meantime, 99% of the games released still look not a lot better than their 2001 equivalents.
If, by that same token, it takes 7 years and a massive budget for Sony to find similar leaps in the Ps3, then you're in for a very long wait Fangirls.
meanwhile, the 360 trashes the Ps3 in graphics NOW, and hasn't even begun to be exploited:
To elaborate; The PS3 fangirls continually state:" The p0w3r of the c3ll!! ZOMG!'. It's true that developers need to exploit the CEll more to get beter results. But as I pointed out before, most developers will be porting to the PS3 from the PC or 360 due to budget and userbase. Therefore the Cell will only be exploited by a handful of developers. Furthermore, most of the really great looking games we've seen on the 360 use middleware like Unreal Engine or Renderware.
Both these solutions are multi-platform, and designed around a single core standard last gen GPU on a PC.
They were adapted for the consoles, but not primarily written for them.
Therefore, until games are written with the 360s GPU and 3core CPU specifically, you cannot ully appreciate what it's capable of. It's the same argument that PS3 fangirls use when arguing the PS3 will show better results after programmers get to grips with their belove CPU.
So while Gears of War looks great, it's only scratching the surface of what the 360 can do. Wait a few years and games will hit the XENOS and XENON combo like a pack of hungry wolves.
As for the 'value added' ness of the PS3, it's true that it costs less than a 360 with wireless, and an HD-DVD drive - but HD-DVD is not a necessity with the 360, and neither is wireless.
How would you feel if I automatically included a car with your holiday package, even if you dont need it? You'd be much happier if it was an option that you can add on for a reasonable cost later.
Besides, Blu-Ray may win the format war, granted, but at great cost to the gaming side of Sony's business. Blu-Ray and HD-DVD have sold barely 2 million units of software between them, many of which are the same title duplicated. (Like The Departed, for example, or Superman Returns). I would hazard a guess that in actual fact, half of those titles are the same, and thus only about 1.5 million have sold since launch.
The Ps3 may have artificially boosted interest in Blu-Ray to start with, but these sales are so tiny that even the recent Borat DVD eclipsed the entire sales for both formats, in just one week!
So despite 3 milion PS3 owners, Casino Royal only managed 59k copies. A higher proportion of HD-DVD owners are buying software, considering there are only around 150-200k players out there, they still managed to sell close to 1 million titles in the same time frame that Blu-ray sold 1.2 million.
So with 1/12th as many players, they sold 95% the same numbers int he same time.
In other words, Blu-Ray and HD-DVD hardly matter to anyone now, and wont for a very, very long time. By the time they do, there'll be muylti-format players cheap and available. THe PS3 will then look even more stupid a purchase.
Header@[127.1]> wrote: > Wall Street Journal - April 27, 2007
> TOKYO -- Ken Kutaragi, who created Sony Corp.'s PlayStation videogame > business, resigned yesterday, giving up his leadership role at the > company at a time when his biggest technological gamble to date -- the > PlayStation 3 -- is lagging behind rivals. ........... > In March, U.S. retailers sold > 259,000 Nintendo Wii consoles http://snipurl.com/Nintendo_Wii, > 199,000 Microsoft Xbox 360s http://snipurl.com/Xbox_360 > and 130,000 PlayStation 3s http://snipurl.com/Sony_PS3
> Instead of being the hoped-for cornerstone of a recovery for Sony, > videogame-related losses for Sony's year ended in March are expected to > amount to $2 billion, or double original forecasts.
Why SONY let God Of War 2 and the latest SOCOM be a PS2 only game is beyond me. And why are so many interesting titles still being released on PS2 only. Can you imagine an amped up version of God Of War 2 on PS3. If I was Kutaragi I wouldve challenged ( or gently persuaded) game developers to make RE5 at the PS3 launch or something along those lines. I remember first seeing COD2 for the 360 when the 360 was launched , my jaw dropped at the visuals at the Wal-Mart playable demo, I said to myself I must have a 360 just for that game. There's no doubt that stronger 'MUST HAVE' games wouldve pushed the PS3 into good sales. I mean they gambled on Resistence FOM ? I mean yeah its a solid FPS. But a game like RE5 or Metal Gear Solid wouldve definaltely made me buy a PS3 at launch. I think it boils down to the simple fact.. the PS3 is suffering because of the lack of high quality games. How about a First Person perspective Final Fantasy ,with no movies,just all RPG gameplay and freeform combat?? Or RE5 would be very sweet as well. Something exciting and 'well known' series like those 3 woulve helped the PS3. And what about game developers? Wasnt SONY like 'OK ,guys ah..weve got this PS3 coming out, Why are you still making PS2 only games?'
> Why SONY let God Of War 2 and the latest SOCOM be a PS2 only game is > beyond me. And why are so many interesting titles still being released > on PS2 only. Can you imagine an amped up version of God Of War 2 on PS3. > If I was Kutaragi I wouldve challenged ( or gently persuaded) game > developers to make RE5 at the PS3 launch or something along those > lines. I remember first seeing COD2 for the 360 when the 360 was > launched , my jaw dropped at the visuals at the Wal-Mart playable demo, > I said to myself I must have a 360 just for that game. There's no doubt > that stronger 'MUST HAVE' games wouldve pushed the PS3 into good sales. > I mean they gambled on Resistence FOM ? I mean yeah its a solid FPS. But > a game like RE5 or Metal Gear Solid wouldve definaltely made me buy a > PS3 at launch. I think it boils down to the simple fact.. the PS3 is > suffering because of the lack of high quality games. How about a First > Person perspective Final Fantasy ,with no movies,just all RPG gameplay > and freeform combat?? Or RE5 would be very sweet as well. Something > exciting and 'well known' series like those 3 woulve helped the PS3. And > what about game developers? Wasnt SONY like 'OK ,guys ah..weve got this > PS3 coming out, Why are you still making PS2 only games?'
Because Sony knows that the massmarket is in the low end still.
Lets face it, neither the XBOX nor the PS3 have set the world ablaze, and the simple reason is that the market is just not ready for high- def gaming on a mass scale yet.
The PS3 and 360 are fighting over a small niche of high end hard core gamers who view themselves to superior to the rest of the market.
The Wii is taking over from the PS2 for the majority of gamers, as they are finding that fun can be had, not by having high end gaming rigs, but by a new and inovative method of controlling the games.
Sony, however, never intended the PS3 to be a 'high end only' system - they hoped tht the transition would be the same as that for the PS2 from the PSone.
What they didn't count on is MS beating them to the market by a year, and for Nintendo to make a product that peple want.
So all they have left now is to continue to develop the PS2 market, as that's the only area they are acutally profiting in - otherwise their losses would be catastrophic.
The net result now is that people see no need to upgrade, as: A) They dont' have a high def telly. B) They can't afford even the 360 core. C) They don't want to play online D) They dont play games enough to warrant the expense. E) Current gen games on the PS2 represent fantastic value and are continuing to impress.
Quite frankly, unless Sony can pull out all the stops, the PS3 will end up being the gaming equivalent of a high end sports car.
By the time it's a 'mass market' product (I.E. in about 4 years time) Nintendo will be wheeling out the Wii 2 with full backwards compatibility, high def video and all the trappings of what people like Botty-Bandit think is a next-gen system. Sony will be doomed.
<bigboobs_li...@lycos.co.uk> wrote: > Do you make a habit of replying to my posts only to make yourself look > like n ass?
No, I don't...but you do. Pretty bad when you have to invent usenet imaginary friends to post to...pathetic actually. I feel sorry for you, knowing you live such a lonely life...