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Textures on static meshes
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Mirror Spock  
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 More options Mar 14 2007, 6:19 am
Newsgroups: alt.games.unreal.ed
From: Mirror Spock <robin...@msu.edu>
Date: Wed, 14 Mar 2007 06:19:27 -0400
Local: Wed, Mar 14 2007 6:19 am
Subject: Textures on static meshes
Is there a way to align the textures on a static mesh?

Thanks,
* Robinson


 
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Lyle Walsh  
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 More options Mar 22 2007, 11:05 pm
Newsgroups: alt.games.unreal.ed
From: "Lyle Walsh" <walshlgNOS...@knologyNOSPAM.net>
Date: Thu, 22 Mar 2007 23:05:48 -0400
Local: Thurs, Mar 22 2007 11:05 pm
Subject: Re: Textures on static meshes
I just asked that on the Epic games forums (BTEW Atari forum is closed but
archived) http://forums.epicgames.com/
Apparently you can using a material combiner I believe.  Far easier just to
convert it back to abrush, retexture and convert back to a static mesh IMHO.
"Mirror Spock" <robin...@msu.edu> wrote in message

news:10jfv2hgjjkhjfvrtqtk75jr8tc09q0gb3@4ax.com...


 
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