Hi everyone, I was wondering if anyone knows where the entrance to the cave or Wind is? I know that you have to have certain requirements to go there but I don't know where the entrance is. If you know or know where I can find out plz e-mail me at pwo...@dot.com.au Thanks alot Jason of Pacific "Beware for I am of the Black Death!"
All it says in the UO guide is cave entrance in Forest of Samlethe.........but I know you can get the exact coordinates from Stratics........never been there, but would love to go. Probably nothing much there, but just to check. I am on Pacific......email me at dmo...@hotmail.com and we can trade ICQ........../NEPTUNE
And yes I meet the qualifications, which I am sure you know.......60 magery, and cast every spell from 1 - 6......./NEPTUNE
PATRICK WOODS <pwo...@ipacific.net.au> wrote in message
> Hi everyone, > I was wondering if anyone knows where the entrance to the cave or Wind is? > I know that you have to have certain requirements to go there but I don't > know where the entrance is. > If you know or know where I can find out plz e-mail me at
> All it says in the UO guide is cave entrance in Forest of > Samlethe.........but I know you can get the exact coordinates from > Stratics........never been there, but would love to go. Probably nothing > much there, but just to check. I am on Pacific......email me at > dmo...@hotmail.com and we can trade ICQ........../NEPTUNE
> And yes I meet the qualifications, which I am sure you know.......60 magery, > and cast every spell from 1 - 6......./NEPTUNE
> PATRICK WOODS <pwo...@ipacific.net.au> wrote in message > news:38293a83@pink.one.net.au... > > Hi everyone, > > I was wondering if anyone knows where the entrance to the cave or Wind is? > > I know that you have to have certain requirements to go there but I don't > > know where the entrance is. > > If you know or know where I can find out plz e-mail me at > pwo...@dot.com.au > > Thanks alot > > Jason of Pacific > > "Beware for I am of the Black Death!"
The wind entrance is south of the Chaos shrine. You have to take a long mountain path to get there. myself , with 73 magery, has never been there. Uoam might help you find it better. or a map of the dungeons and shrines
Actually the requirements have been upped a bit.. 72 magery and cast one spell from each of the 6th circles.
now.. to find it: from Britain graveyard walk north until you hit the mountains. You should get pretty close to a pass that will take you into a small valley. From there another pass goes to dungeon Despise. Do NOT go there, but instead keep heading along the mountains to the east, and ptretty soon to the north again. After some housing chaos (on my shard, at least) you'll reach a maze of passes. In those at the northwestern corner is the entrance teleporter to Wind. Alternatively... you could go a few steps south from the Shrine of Chaos (that is also considered a warning, mind you). Another piece of free advice.. the entrance teleporter and the exit teleporter in Wind are NOT the same (which got me killed once) and recalling INTO Wind as well as gating (in or out) will not work. Never. Ever. You can recall out, though.
Hope that helps.. with my map the description is pretty easy, i'm not sure it will work in game..
Jafar McFinnan (Drachenfels)
Neptune <dmo...@hotmail.com> schrieb in im Newsbeitrag: StgW3.1752$Av4.34...@typhoon.columbus.rr.com...
> All it says in the UO guide is cave entrance in Forest of > Samlethe.........but I know you can get the exact coordinates from > Stratics........never been there, but would love to go. Probably nothing > much there, but just to check. I am on Pacific......email me at > dmo...@hotmail.com and we can trade ICQ........../NEPTUNE
> And yes I meet the qualifications, which I am sure you know.......60 magery, > and cast every spell from 1 - 6......./NEPTUNE
> PATRICK WOODS <pwo...@ipacific.net.au> wrote in message > news:38293a83@pink.one.net.au... > > Hi everyone, > > I was wondering if anyone knows where the entrance to the cave or Wind is? > > I know that you have to have certain requirements to go there but I don't > > know where the entrance is. > > If you know or know where I can find out plz e-mail me at > pwo...@dot.com.au > > Thanks alot > > Jason of Pacific > > "Beware for I am of the Black Death!"
Back about a year or so ago when T2A was just coming out Origin said they were adding lands to the map. You had to buy the new game of course but what the hey. I went out of the states then and now that I'm back I haven't saw any of these new lands. Where are they?
On Thu, 25 Nov 1999 21:37:17 -0500, "Dace Highlander"
<mitc...@helicon.net> wrote: >Back about a year or so ago when T2A was just coming out Origin said they >were adding lands to the map. You had to buy the new game of course but >what the hey. I went out of the states then and now that I'm back I >haven't saw any of these new lands. Where are they?
They are access through special portals. the easiest one to get to is at the Encyclopedia Magicka in Moonglow. The portal is inside to the north. You need to say "recsu/recdu" to get in and out.
i think the new lands are crap. its nothing more than a friggin maze. of course i havent spent a huge amount of time there, so i dont know what ALL is there. what i do know is that you feel like a lab rat looking for that piece of cheese.
Dace Highlander <mitc...@helicon.net> wrote in message
> Back about a year or so ago when T2A was just coming out Origin said they > were adding lands to the map. You had to buy the new game of course but > what the hey. I went out of the states then and now that I'm back I > haven't saw any of these new lands. Where are they?
> Back about a year or so ago when T2A was just coming out Origin said they > were adding lands to the map. You had to buy the new game of course but > what the hey. I went out of the states then and now that I'm back I > haven't saw any of these new lands. Where are they?
: i think the new lands are crap. its nothing more than a friggin maze. of : course i havent spent a huge amount of time there, so i dont know what ALL : is there. what i do know is that you feel like a lab rat looking for that : piece of cheese.
Actually, that's part of what I liked about it. It wasn't "simple". There are many *huge* secrete places. Besides, who walks when there are runes?
-- -Zenin (ze...@archive.rhps.org) "Hey, are you one of those Linux coders?" "Nyet. Linux coder in next office." "Good man. Ignore the screams." --www.userfriendly.org
Unless you want the "adventure" of the journey from town to Wind (on LS it's nothing but dodging houses and mongbats and pks), the easiest way to get there is to ask the nearest mage for a rune. Just about every mage in the game has one, because there is a field inside that is invaluable to fletchers and tailors. I noticed someone earlier in the thread said there is probably nothing there - that's not true. In fact there are things between the entrance teleporter and the actual town that many mages at only 72 skill can't handle alone. (not saying what - go to stratics if you want a spoiler) For your first trip there, when you don't know your way around yet, bring some backup.
In article <19991114142852.10398.00000...@ng-fw1.aol.com>, sounde...@aol.com (Sounder91) wrote:
> The wind entrance is south of the Chaos shrine. You have to take a long > mountain path to get there. myself , with 73 magery, has never been there. > Uoam might help you find it better. > or a map of the dungeons and shrines
-- **Sir, your remarks are repugnant to me, ** **and I disagree with your viewpoints. ** **But I will defend to the death your right** **to express them. --Voltaire **
<ze...@bawdycaste.org> schrieb in im Newsbeitrag: 943968437.329...@thrush.omix.com...
> Mortikhi <morti...@hotmail.com> wrote: > Actually, that's part of what I liked about it. It wasn't "simple". > There are many *huge* secrete places. Besides, who walks when there > are runes?
I prefer to walk. It is much more fun than a recall. You can meet many nice people or roleplaying the escape from an ambush:). Try it sometimes if you are not in hurry.
Regards Grizwood, Seneschall (MTB), Drachenfels For Baphomet with fire and sword!
In article <825b05$v...@bnews.gigabell.net>, "Uwe Fischer" <fischer....@cityweb.de> wrote:
> I prefer to walk. It is much more fun than a recall. You can > meet many nice people or roleplaying the escape from an > ambush:). Try it sometimes if you are not in hurry.
Who's Roleplaying??? I think I can name about a dozen pks that live along the mountain pass (mostly between Brit and Despise). Taking that walk is always escaping from an ambush.
-- **Sir, your remarks are repugnant to me, ** **and I disagree with your viewpoints. ** **But I will defend to the death your right** **to express them. --Voltaire **
I use T2A all of the time. I frequently want to go to the Desart becasue there are high level maonsters there and you can either die fast or gain quick. In order to get there I must first gate from Vesper to Moonglow then again to where the desart is. There is no direct route due to the moon phase ?? I think. I dont fine the T2A that enjoyable as there is constantly people in and out of it quicker than you can blink, So it is pretty much a theives heaven. However, That is what makes the game intresting, Moving when others are too close, Fight chaos and Reds. And kill theives where they stand with magic freeze and then a skinning knife :oP now... that is fun.. Cause unless he is really good, he wont be able to dispell it and he will either plead for his crap or call you a dick. hehe, as you can see, there is fun for a person who doesent like theives to have in T2A. All other uses for it are comparable to a train station. (I guess) - Hopper
Dace Highlander wrote: > Back about a year or so ago when T2A was just coming out Origin said they > were adding lands to the map. You had to buy the new game of course but > what the hey. I went out of the states then and now that I'm back I > haven't saw any of these new lands. Where are they?