So, mystery solved for me, sort of. But it's not a trick to climb
to the top and dismount on the ledge to the right, so it's not
cheating at all, so why did they make the ladder go so high, i
now wonder.
Also, i can't think of any other switches in any of the TR-games
that serve no purpose. Are there any?
[#1] <http://tombraiders.net/stella/walks/TR2walk/15xian.html>
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"Big Jim lay covered up, killed by a penknife in the back."
> maybe they would have build more rooms
> but didn't and forgot the switch
If i have to speculate on why, i'd guess they (the
Temple-builders) noticed that playtesters found it hard to notice
that you needed to do a backflip there, so they extended the
ladder so Lara can just bypass that ledge with the switch
altogether. But somehow this doesn't seem right, since there is a
lot of backflips needed in TR II, for example just following this
part there are a couple of blind backflips with mid-air rolls
needed when climbing up the vertical shaft when exiting this
'Main Chamber Key' room.
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Nah-ah. I'm staying out of this. ... Now, here's my opinion.