The "official" name is the corner bug, some examples:
collapsing tile bug, corner bug, drop bug:
http://jeffareid.net/tr/trbug1.wmv
corner bug used to exit pyramid sequence quickly:
http://jeffareid.net/tr/tr1pcb.wmv
McG.
It's called the 'Corner Bug', and I think I remember getting it to work in
TR III. Not sure about TR4 or Chronicles though. Jeff, does bugsy work in
all 5 of the classic TR's?
McG.
Yes, all of the bugs work in TR1->TR5, except that you can't
use the crouch variation of the corner bug in TR1 since it
doesn't have a crouch move.
The only special bug was in TR3, where the UPV could be used
to get Lara airborne and into fly bug mode
Example video, TR4, Temple of Karnak, a couple I happened to
remember here:
Cool! Yeah I just saw 2 instances of something neat. Lara makes a looooong
sweeping jump of about 100 people feet to the floor, and no health hit. She
makes a long drop from hanging by an edge to the floor, does a rolling about
face and no health hit. Or is it just the indicators are off? I
definitely want to get TR's working on this rig. I miss em!
McG.
In order to make "widescreen" videos, I cropped off the top and
bottom portions of the screen, so you don't see the health or
sprint bars in those videos. The first jump cost's about 1/3rd,
the second drop about 4/5ths (flashing health bar after drop).
> no health hit.
It shows up in this non-cropped version of video:
http://jeffareid.net/tr/tr4tkcb43.wmv
McG.