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Message from discussion Playing Starcraft by voice

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From: Steve Kaye <nos...@giddy-kippers.co.uk>
Newsgroups: alt.games.starcraft
Subject: Re: Playing Starcraft by voice
Date: Mon, 25 Jul 2011 09:00:51 +0100
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On 24 Jul 2011 06:39:09 GMT, John Doe <j...@usenetlove.invalid> wrote:

>Supreme Commander 2 IMO clearly has a better interface overall, 
>but Starcraft 2 has at least two useful differences... The ability 
>to save and recall views. Selecting multiple units does not 
>disable building commands. The latter helps with scripting by
>allowing selecting units with click and drag (like when trying to
>programmatically select a single working unit might be difficult),
>and then building something. 

Yes, that is useful.  You can even group different unit types together
and use tab to cycle between them to get to their actions.

I used to use group 2 for barracks, group 3 for factory and group 4
for starport.  That meant that my combat units only started at group 5
which was a bit of a pain to reach.

Now I have them all on 2 and my combat unit groups start at 3 (1 is
command centres).  Now I can use just use one hot key with tab to get
to all my production units to create more combat units.  Much simpler,
easier to remember and easier to reach on my keyboard.

steve.kaye