--
Tom Barnes-Lawrence (aka Tomble the Bod)
Kindly remove eggs and spam from email address
if you want to email me.
I hear ya about the silence in this group, it is a very cool game that seems
to be overlooked, much like Battlezone which is also very cool and unique.
Concerning patches, it is worth the time to download them. Especially if you
play multiplayer over the net.
sandorski
Tom Barnes-Lawrence wrote in message <7irpt0$2ls$1...@news6.svr.pol.co.uk>...
Cheers
Xav
you can find all kinds of information there
Koala[dtm]
Here's an idea. Why not tell all the people who post in the Planetshogo
forums about this newsgroup? Then there'd be a lot more traffic in here.
> http://forums.planetshogo.com
>
> you can find all kinds of information there
> Koala[dtm]
--
Aleks.
aleks at bullets dot freeuk dot com
aleks at skillz dot freeuk dot com
www.skillz.freeuk.com
Y'know, I was just reading your post again and it occurred to me that
Monolith didn't really hype Shogo. Instead they just put it out there and
probably hoped that word-of-mouth and low-key advertising would help the
game grab a following (correct me if I'm wrong Monolith! :) I mean, I only
found out about the game after clicking on a website ad banner!
All the reviews I've read on Shogo have praised it and in some of them the
multiplayer got a good review even before the 2.2 patch.
I think it's up to the various websites out there (including mine. I'm
getting a Shogo section on in the next 2 weeks) and people at large to
spread the gospel according to Shogo and skyrocket this absolutely kickass
game to the levels it should be at right now.
> Seen the patches on the monolith site, and thought twice about getting
> them considering they were 9MB or so... Seen one of the websites with
> the Shogo Mods and stuff, does this consist of the custom levels, or is
> there
> more to them? I'm looking to be able to play it some more now I've
finished.
> Is there a level editor? That I can get easily/free?
> And I heard stuff about someone at Monolith porting Lithtech to Linux,
> but then
> when I listened further around, it sounded like they just meant the Shogo
> multiplayer game-servers. Are they not porting the engine too? Sure its
the
> engine that they're selling, but perhaps they could issue it in some sort
of
> patch fashion such that you'd need to have already got the engine on
> windows and then you apply the patch to get the linux version. Think
> RedHat Linux comes with a utility like patch for patching binaries.
> I understand Lithtech uses drop-in renderers, so it shouldn't be too hard
> for them to do an OpenGL one for in Linux...
>
> --
> Tom Barnes-Lawrence (aka Tomble the Bod)
> Kindly remove eggs and spam from email address
> if you want to email me.
Hehe did you know that the word Spam (as a usenet and email term) came
about from the Monty Python gag about spam being the only thing on the menu
:)
Cool! Thanx.
Funny, I realise now I must have seen PlanetShogo before, I've bookmarked
it.
Must have not noticed the editing link before. Feel a bit stupid now :P
>I hear ya about the silence in this group, it is a very cool game that
seems
>to be overlooked, much like Battlezone which is also very cool and unique.
Yeah, I, er, borrowed Battlezone from a mate (hey! I don't do that sort
of thing
often, I certainly didn't do that with Shogo), but I wasn't too impressed
that even
with my new G200 card (yeah, not the fastest, not fanciest, but a lot better
than no 3d card at all) I couldn't seem to get any resolution other than
640x480-
there was just a resolution option I couldn't change! Shogo runs sweet at
1024x768 for me, even if other people'd think it looked slow like that.
>Concerning patches, it is worth the time to download them. Especially if
you
>play multiplayer over the net.
Yeah, especially seeing as 2.2 would let me use EAX etc on my SbLive,
but if I could afford the time online to play multiplayer games, I could
easily
afford the time to download the game patch. I probably will get the patch
some time, probably on a weekend.
Well that would probably explain why there's so little going on here!
Personally, I prefer Usenet, but I may use the forums anyhow.
> All the reviews I've read on Shogo have praised it and in some of them
the
>multiplayer got a good review even before the 2.2 patch.
>
> I think it's up to the various websites out there (including mine. I'm
>getting a Shogo section on in the next 2 weeks) and people at large to
>spread the gospel according to Shogo and skyrocket this absolutely kickass
>game to the levels it should be at right now.
Great idea! Get going! When I start on a website with my mate over
summer
(we plan to, anyway) I may do so too...
... And when I'm back at Uni in september/october, I may set up some sort of
Lan at the flats, and have multiplayer games that way. 100Mbits, and v.
cheap!
...But I'd have to know people at Birmingham who like Shogo too.
>> Tom Barnes-Lawrence (aka Tomble the Bod)
>> Kindly remove eggs and spam from email address
>> if you want to email me.
>
> Hehe did you know that the word Spam (as a usenet and email term) came
>about from the Monty Python gag about spam being the only thing on the menu
>:)
Yeah, well at least I knew where it was from, but I hadn't realised
*why* until
you pointed it out like that...
...Now everything falls into place and my life is complete ;)
> Personally, I only found out about it when I saw it on a shelf at HMV,
> and
> thought hmm, looks interesting, looked a bit longer and thought, hey cool!
> Didn't buy it immediately as I didn't have a 3d card, but I'm glad I
did
> get it
> (when I got it later, *still* didn't have a 3d card, but do now. Waaaaay
> nice!).
> Part of what swung it for me is that I loved Mech2, and that I love Manga-
> not as much as some, but a lot, anyway.
I like Manga, but not as obsessively as some people I know hehe. And yeah
a 3D card is the only way to go with Shogo. No matter what the speed of your
PC, the 3D card always helps :)
> > All the reviews I've read on Shogo have praised it and in some of them
> the
> >multiplayer got a good review even before the 2.2 patch.
> >
> > I think it's up to the various websites out there (including mine. I'm
> >getting a Shogo section on in the next 2 weeks) and people at large to
> >spread the gospel according to Shogo and skyrocket this absolutely
kickass
> >game to the levels it should be at right now.
>
> Great idea! Get going! When I start on a website with my mate over
> summer
> (we plan to, anyway) I may do so too...
> ... And when I'm back at Uni in september/october, I may set up some sort
of
> Lan at the flats, and have multiplayer games that way. 100Mbits, and v.
> cheap!
And pings of 50 huh? Humph :)
> ...But I'd have to know people at Birmingham who like Shogo too.
Ah therein lies the problem. Maybe when they see how smooooth Shogo plays,
they'll think twice about that Quake 2/Unreal/Half-Life/Pong deathmatch they
were GOING to play :)
> >> Tom Barnes-Lawrence (aka Tomble the Bod)
> >> Kindly remove eggs and spam from email address
> >> if you want to email me.
> >
> > Hehe did you know that the word Spam (as a usenet and email term) came
> >about from the Monty Python gag about spam being the only thing on the
menu
> >:)
> Yeah, well at least I knew where it was from, but I hadn't realised
> *why* until
> you pointed it out like that...
> ...Now everything falls into place and my life is complete ;)
You learn something useless every day :)
>
>
> --
> Tom Barnes-Lawrence (aka Tomble the Bod)
> Kindly remove eggs and spam from email address
> if you want to email me.
--
<with stuff snippeded/edited>
> I like Manga, but not as obsessively as some people I know hehe. And yeah
>a 3D card is the only way to go with Shogo. No matter what the speed of
your
>PC, the 3D card always helps :)
I don't eat breathe and sleep Manga, but I am getting withdrawal
symptoms since they stopped showing it on Channel 4 on weekends...
I do have a VCR, so I guess I could get stuff on video, huh.
>> > I think it's up to the various websites out there (including mine. I'm
>> >getting a Shogo section on in the next 2 weeks) and people at large to
>> >spread the gospel according to Shogo and skyrocket this absolutely
>> >kickass game to the levels it should be at right now.
>>
>> Great idea! Get going! When I start on a website with my mate over
>> summer
>> (we plan to, anyway) I may do so too...
>> ... And when I'm back at Uni in september/october, I may set up some
>> sort of Lan at the flats, and have multiplayer games that way. 100Mbits,
>> and v. cheap!
>
> And pings of 50 huh? Humph :)
Mmm. Sounds a bit high for Lan, doesn't it? Oh I dunno, I don't
pay much attention to all the different nos, I just know that pings
correspond to latency, and that latency's bad. Never having
played stuff over internet, it's quite outside my experience.
Still, this would depend on *being able* to set up a LAN
in the flats. I might get told it wasn't allowed, or it may just
not be possible to get the cables around (obviously drilling holes
thru the walls is out of the question ;))
>> ...But I'd have to know people at Birmingham who like Shogo too.
>
> Ah therein lies the problem. Maybe when they see how smooooth Shogo
plays,
>they'll think twice about that Quake 2/Unreal/Half-Life/Pong deathmatch
they
>were GOING to play :)
I quite look forward to Q3, mainly 'cos it'll be one of the only
commercial games on Linux, and the screenshots look sweet.
I tried Unreal, and hear its good multiplayer, but I've reaally been
put off it by the flakeyness and crap support. Haven't got Half-Life,
but my mate's seen it at work (but not played it, IIRC).
Pong over a network, with N different players would be... hmm...
Excuse me a mo, I'm just off to the patent office ;)
But yeah, I would so love to play Shogo multiplayer, because I'm
almost good at it :) Well, I can control it quite well, anyhoo, and I
managed to finish it the other day- but I guess with save-games,
etc. finishing a game is really just a matter of time and perserverance.
There were at least people I knew at Uni last year who were into
Manga so they would be good bets for me to play with. I'm currently
on a year out so I'm likely to end up knowing few people when I get
back tho.
Unreal and Half-life are excellent multiplayer games, although Half-lifes
online play is very laggy. I like Shogo multiplay, but I find that most
mecha maps are too small(and I can't stand collision damage) and seem
somewhat bland. What would be nice with Shogo is capture the flag and other
kinds of mission based teamplay or even co-op. Sometimes Deathmatching is
just a little boring no matter what game you play.
sandorski
Tom Barnes-Lawrence wrote in message <7jc9su$tvk$1...@news8.svr.pol.co.uk>...
>Aleks Wukovich wrote in message <_3453.10829$Vg.1...@nnrp2.clara.net>...
>
><with stuff snippeded/edited>
>
>
>> I like Manga, but not as obsessively as some people I know hehe. And
yeah
>>a 3D card is the only way to go with Shogo. No matter what the speed of
>your
>>PC, the 3D card always helps :)
>
> I don't eat breathe and sleep Manga, but I am getting withdrawal
>symptoms since they stopped showing it on Channel 4 on weekends...
> I do have a VCR, so I guess I could get stuff on video, huh.
>
> Mmm. Sounds a bit high for Lan, doesn't it? Oh I dunno, I don't
>pay much attention to all the different nos, I just know that pings
>correspond to latency, and that latency's bad. Never having
>played stuff over internet, it's quite outside my experience.
> Still, this would depend on *being able* to set up a LAN
>in the flats. I might get told it wasn't allowed, or it may just
>not be possible to get the cables around (obviously drilling holes
>thru the walls is out of the question ;))
>
>