So I submit...above all......Rye is KING OF SFII
As much as I hate to admit it, he's right.
>character in the game....With him you can beat anyone......For one;
^^^^^^
Almost.
If you take into account "natural" enemies, I'd have to agree. However,
Balrog and Zangief are gonna make you work for it. The fascinating thing
I've noticed is that when I play Balrog, nobody wants to switch away from
K/R. Because? Well, if someone switches to a character that CAN beat
Balrog (Honda, Zangief), they get in trouble with the K/R who is inevitably
next and get beaten because they don't have enough non-K/R vs. K/R experience.
So, if you're in a K/R zone, BALROG is KING!!!
If you happen to be in an area of great variety, who can say? It'll be a game
of leapfrog: Ryu kills Honda kills Balrog kills Ryu kills etc......
>In the HF version he can PASS through FireBalls or SaGats tiger fire ball.
>With he hurricane, he can escape from the corners...while still is able to
^^^^^^^^^^^^^^^^^^^^^^^
Vs. which characters? Certainly not Sagat, Ken, Balrog, Honda, or Zangief
This Sagat I've seen really punishes Ryu's who helicopter overhead. If
he didn't uppercut them, he waited for the proper distance and Tiger-Kneed
them. A good Sagat is a beutiful thing.
(imho)
>damage his opponent....even the Swift Guile isn't immune to this.
Ryu a menace to Guile? Never was clear on this.
At first (classic) Guile was "the man". Undeniably.
But with the revisions, it's a closer call, with (again imho) Ryu and
Guile being very close. I've gotta say Ryu's gotten a little ahead.
>His upper cuts are more consistent to damaging opponents..although it
U sure? I hate it when the computer gets inconsistent, but it happens.
>doesn't have the reach or power of sagat's.
Sagat = underrated
Glad you admit his might.
After all, he DOES have the 2nd most powerfull combo in the game....
>He has alot of combos...including the Great Roundhouse Kick,Firece Punch,
Alot of showoff combos, mostly not maximizing on potential damage.
Ken (the leading character here) has got more, and better.
>Uppercut.(Done only when opponent is dizzy).
>He can fake his opponents.
Who can't??????
Anyone can fake out their opponent. Vega and Chun are better for fakeouts
'cause of sheer speed. The slower guys just have to be more gutsy,
crafty, and crazy.
>He can uppercut right after a hurricane Kick...like Ken although not as
>fast.
uhuh...so....
Afterwards, many characters have many options to smack Ryu silly.
>And also........He just looks spiffingly handsome and magnificent in that
>pale blue costume that he can wear.....
Agreed.
BUT I miss the CE outfits. They shoulda trashed the original colors and went with
CE and HF instead. "Dark" Dhalsim and Ken looked menacing, "Gay" Honda was
hilarious, and the "Frankenstein's monster" look on Zangief was just perfect.
HF Zangief: Tan? Musta been exiled to Hawaii instead of Siberia....
>
>So I submit...above all......Rye is KING OF SFII
Well, as close as you can get to one. He's never gonna be as dominant as
Classic Guile......
: Ryu a menace to Guile? Never was clear on this.
: At first (classic) Guile was "the man". Undeniably.
: But with the revisions, it's a closer call, with (again imho) Ryu and
: Guile being very close. I've gotta say Ryu's gotten a little ahead.
Right, Guile was the King of Classic. However, I am sad to report
that Ryu has Guiles number on HF (I am a diehard Guile fan and would
never say this without spending hours and $$ learning it the hard way).
: Sagat = underrated
: Glad you admit his might.
: After all, he DOES have the 2nd most powerfull combo in the game....
Well, I don't know what you consider to be the most powerful, but I
think that (get this) Chun Li of all people has the most powerful, with
Ken a close second (and Ryu not far behind Ken).
: Well, as close as you can get to one. He's never gonna be as dominant as
: Classic Guile......
Thank goodness. Classic Guile was Classic ridiculous.
--
Steve (lar...@cs.utah.edu)
Any Linux user knows,
the DOS Operating System blows.
If you're good enough, you should be able to beat anyone anyway. Not
necessarily all the time now, though. HF is balanced enough so that skill
is the primary factor in determining win or loose.
>In the HF version he can PASS through FireBalls or SaGats tiger fire ball.
>With he hurricane, he can escape from the corners...while still is able to
>damage his opponent....even the Swift Guile isn't immune to this.
In HF, Ryu's HK can 'PASS' though anything, as long as he does the passing
on the way up (or down).
>His upper cuts are more consistent to damaging opponents..although it
>doesn't have the reach or power of sagat's.
>He has alot of combos...including the Great Roundhouse Kick,Firece Punch,
>Uppercut.(Done only when opponent is dizzy).
You can do this (and any other) combo whenever you want, not just to a
dizzed opponent. The one you mention will only hit 3 times if you
have perfect spacing or make that kick a 'neck-kick.'
>He can fake his opponents.
Anyone can fake their opponents.
>He can uppercut right after a hurricane Kick...like Ken although not as
>fast.
Not fast enough to prevent getting thrown more often than not though.
>And also........He just looks spiffingly handsome and magnificent in that
>pale blue costume that he can wear.....
O.K. there's a point for you. =)
>
>
>So I submit...above all......Rye is KING OF SFII
Ryu is not the king of SFII. IMHO, Ryu has two natural enemies: Sagat and
Balrog. HF Blanka can also be a headache for Ryu.
IMHO, Ryu (and Ken) became popular in CE, where they had some clear advantages
over other characters. In HF, where things are more balanced, I think R/K
is played out of habit.
---
Tom Cannon
ink...@leland.stanford.edu
> >And also........He just looks spiffingly handsome and magnificent in that
> >pale blue costume that he can wear.....
>
> O.K. there's a point for you. =)
why would anyone_ think ryu look spiffingly (is that a
word?) handsome when his 'costume' is baby blue...
me and my friends have nicknamed him baby blue ryu.
what a disgrace to his shotokan training :(
--
rez...
sfiife
------------
john 14:5-14
> why would anyone_ think ryu look spiffingly (is that a
> word?) handsome when his 'costume' is baby blue...
>
> me and my friends have nicknamed him baby blue ryu.
> what a disgrace to his shotokan training :(
What about Zangief? "Pastel Man", perhaps? :)
Brian
Sagat?
>and
>> Balrog. HF Blanka can also be a headache for Ryu.
>> I have to admit that Blanka might pose a problem to Ryu but there is one
>thing that I sure which is Ryu's short hurricane Kick is a threat to
>Blanka's "Rolling Ball'.....since in most when the two moves collide...ryu
>wins out.
But the two really don't colide that much!
>This is also the case with Balrog.....I know that Balrog can also 'PASS'
>through the fireballs but....he just doesn't have the moves...
No.... a decent Balrog doesn't depend on the TAP to smash RYU.
Whada u mean he don't have the moves?!?
>I know that when he gets an opponent dizzy...his combos are devastating
Actually, damagewise, compared to the others:
His combos SUCK. I'm a die-hard Balrog ace and I believe in the guy,
but I've gotta say that his combos are embarrasingly minor-damage.
looks good though...
>but the rpblem with him is that he has to get his opponent dizzy before
>causing damage..
Heh. You don't play good Balrogs, do you?
All the damage is mostly from getting Ryu dizzy in the first place.
>Also with Ryu or ken's medium low leg slide...he can keep Balrog far
>enough if used in reserve .
Balrog's roundhouse is longer than any of Ryu's kicks. It comes in handy.
>With Sagat....Although I admit htat Sagat's combos are Quite devastating..
thanks.
>He is just a little slow with his Uppercuts.. and is very vulnerable when
>he shoots the tiger fire balls...
sadly, true.
>Also his uppercut can be breached with a fierce punch or a medium kick
>when used at the right time unlike Ryu's or Ekn's uppercut which hits
>everything on contact.
Sorry to correct you, but Ken is better at stopping the TU. Sagat's sheer
power in the TU makes a trade acceptable. Essentially, he's Ryu on steroids.
So what if Ken hits a uppercut. Aside from the TOD, the damage from
him is embarrasing.
>Another thing which no one has mentioned is the fact that Ryu's hurricane
>kick takes off alot..It also has a long reach......which can be used when
Yup. true.
>the opponent is using the fireball....whne being cornered..
Yeah, but after a while people note this facet of his game and bait Ryu's
to do a HK so they can kick/punch/uppercut him silly.
>His HK can also hit Zanjief's 'Spinner' which I found out quite a while
>ago.
Only if Zangief does his first. I KNOW that Zangief can hit the HK with
his "spinner" because I've done it and the Zangief players here have done it
so many times that it's old.
>> IMHO, Ryu (and Ken) became popular in CE, where they had some clear
)>advantages
>> over other characters. In HF, where things are more balanced, I think
)>R/K
>> is played out of habit.
>I think that ryu is not played out of habit....although I find the
Yes he is. Why are all your opponents picking him?
>constant use of him by opponents also quite irritating.......
>I still think that he can beat anyone......I say anyone....because He is
>the KING on SFII HF.
If you're counting who has the LEAST natural enemies: yeah, okay.
Otherwise, no.........
every character is now well balanced. It just takes a little effort and time
to draw out their maximum potentials. Ken/Ryu are played because they are
the most familiar to the people. It's like putting on a familiar & comfortable
pair of shoes. I could go on and on about how Balrog beats Ken/Ryu silly,
but it's pointless... the previous poster mentioned that more than anything,
skill determines a match. We've got a Chun Li here who stuck with her all
the way from classic and now kicks even the K/R's butts. It's all in the
skill.
- RPM
although, if we're measuring how much skill it takes to get well with a
character, I'd say Honda, Bison, and Dhalsim require the most work.
Maybe Balrog, only 'cause I've seen too many sorry ones trying to improve...
What do you mean? Balrog has plenty of distinct moves, with a wide
range of functionality. They happen to all be punches, but so what?
The only thing he really is lacking is variety in the air - but who
jumps? :^)
>I know that when he gets an opponent dizzy...his combos are devastating
>but the rpblem with him is that he has to get his opponent dizzy before
>causing damage..
Balrog's combos are far from devastating, except when the computer does them.
The computer cheats, doing extra damage and often a redizzy...
Ryu's combos are much more powerful than Balrog's.
>Also with Ryu or ken's medium low leg slide...he can keep Balrog far
>enough if used in reserve .
IMO Ryu/Ken's ducking forward kick isn't a good idea against a human
Balrog. It is too slow.