Not to mention the game is fairly ugly, which otherwise would actually
help me swallow the pill a bit better and coax me to actually go explore
the areas open to me, but I was disappointed to see that I couldn't even
argue that any of the Dreamcast versions of PSO looked any less than
this, because honestly they didn't. I tried the level where you are
going through an expanse of ruined spacestation tunnels? They were
boring, drab and left very little to the imagination- something I
celebrated with the old PSOs.
Can't blame Sega for trying to cash in on the the 'Golf' of society,
MMORPGS. But it will take a whole lot more than this to nab subscribers
from Blizzard.
--
Shinnokxz - http://www.coryhansen.com
To be fair, a lot of the things that are unappealing about the demo are
specific to Xbox Live and not to PSU in general. After trying the first
demo way back November, I decided to get the game... on PS2. :)
<snip>
>Not to mention the game is fairly ugly, which otherwise would actually
>help me swallow the pill a bit better and coax me to actually go explore
>the areas open to me, but I was disappointed to see that I couldn't even
>argue that any of the Dreamcast versions of PSO looked any less than
>this, because honestly they didn't. I tried the level where you are
>going through an expanse of ruined spacestation tunnels? They were
>boring, drab and left very little to the imagination- something I
>celebrated with the old PSOs.
How many of the other environments were available in the most recent demo?
I was pretty disappointed with the dungeon level in the colony, but once
they opened up Neudaiz and Parum for the old demo I was hooked. Those
lobbies are pretty appealing aesthetically, and the forest and plain
environments are just lovely. There's also a couple of dungeons on Parum
done in the spirit of the PSO mines, with lots of depth and flashy,
technological landscape.
>Can't blame Sega for trying to cash in on the the 'Golf' of society,
>MMORPGS. But it will take a whole lot more than this to nab subscribers
>from Blizzard.
Is that really what they're trying to do though? I'm not much of an MMO
player, partly because I can't stand PVP. To me, PSU is a nice, fresh
breath of counter-programming, more in the spirit of Guild Wars. I have to
imagine that there's enough of a market to support both types of games.
-KKC, who's too busy levelling up in Wizardry...
--
--"Oh please! I know you're reptiles and have no hair, | kendrick
but I have to shave something! I'm a shaver! It's my job! | @io.com
Please! I... Hey, is that a squirrel over there? Oh please |
let me shave it! Please!!" -- Tim Dawson's 'Dragon Tails' |
I would argue that WoW is overly simplified. Oh, the irony!