1. Which do you play more of, NWN / NWN2 ?
a. NWN [ ] b. NWN2 [ ]
2. Do you play solo or multiplayer NWN more?
a. Solo [ ] b. Both equally [ ] c. Multiplayer [ ]
3. When playing, do you use the mouse (trackball), keyboard, or
notebook touchpad (eraserhead)? You may check more than one item on
this question.
a. Mouse [ ] b. Keyboard [ ] c. Touchpad [ ]
4. How do you rate the old NWN style camera? (1-5, 1-It sucks! 5-It
rocks!)
1. [ ] 2. [ ] 3. [ ] 4. [ ] 5. [ ]
Comments:
5. How do you rate the new NWN2 style camera? (1-5, 1-It blows chunks!
5-It's orgasmic!)
1. [ ] 2. [ ] 3. [ ] 4. [ ] 5. [ ]
Comments:
TIA for your cooperation!
--
Don't worry about avoiding temptation.
As you grow older, they will avoid you.
--- Winston Churchill
> I'd be most appreciative if this post received a few responses!
>
> 1. Which do you play more of, NWN / NWN2 ?
> a. NWN [ ] b. NWN2 [ X ]
>
> 2. Do you play solo or multiplayer NWN more?
> a. Solo [ X ] b. Both equally [ ] c. Multiplayer [ ]
>
> 3. When playing, do you use the mouse (trackball), keyboard, or
> notebook touchpad (eraserhead)? You may check more than one item on
> this question.
> a. Mouse [ X ] b. Keyboard [ X ] c. Touchpad [ ]
>
> 4. How do you rate the old NWN style camera? (1-5, 1-It sucks! 5-It
> rocks!)
> 1. [ ] 2. [ ] 3. [ ] 4. [ X ] 5. [ ]
> Comments: It never annoyed me. It didn't impress me much until I
experienced the NWN2 camera and saw how bad it *could* have been
>
> 5. How do you rate the new NWN2 style camera? (1-5, 1-It blows chunks!
> 5-It's orgasmic!)
> 1. [ X ] 2. [ ] 3. [ ] 4. [ ] 5. [ ]
> Comments: And wtf it always starts in Strategy mode, I do not
understand. It didn't always do this, but since the latest couple of
patches, well yuck!
>
> TIA for your cooperation!
>
--
Verbing weirds language--Calvin
Please respond to the original post, not here!
--
MJB
Mr. Tin's Miniature Painting Workshop:
http://web.newsguy.com/Mrtinsworkshop/
- Sheldon
I never got the hang of installing mods for NWN1, and the OC stank so I
never tried SoU or HotU. The NWN2 OC is really excellent. I'm about to start
MotB and hope the quality is maintained.
> 2. Do you play solo or multiplayer NWN more?
> a. Solo [X] b. Both equally [ ] c. Multiplayer [ ]
Never tried NWN1 MP but apparently it wasn't bad. Tried NWN2 MP once and it
sucked hugely - it's a single-player campaign and you should be warned not
to use it MP. Perhaps the SoZ campaign is better suited to MP?
> 3. When playing, do you use the mouse (trackball), keyboard, or notebook
> touchpad (eraserhead)? You may check more than one item on this question.
> a. Mouse [X] b. Keyboard [ ] c. Touchpad [ ]
I'm usually a big keyboard user for all games, but I find the NWN2 UI good
enough that I can play solely with the mouse.
> 4. How do you rate the old NWN style camera? (1-5, 1-It sucks! 5-It
> rocks!)
> 1. [X] 2. [ ] 3. [ ] 4. [ ] 5. [ ]
> Comments:
I found it hugely annoying - as bad as the NWN2 camera.
> 5. How do you rate the new NWN2 style camera? (1-5, 1-It blows chunks!
> 5-It's orgasmic!)
> 1. [X] 2. [ ] 3. [ ] 4. [ ] 5. [ ]
> Comments:
The problem is that it's trying to be too clever - it keeps adjusting its
follow distance (zoom) to try and avoid ceilings/walls etc., and it ends up
in horrible situations. What I want is manual control over the follow
distance, and for the game not to adjust it at all. Then I can make the best
of any tricky views I end up with.
I have actually had characters die because I couldn't find a way to get them
in view. (Though the brainless party AI is equally responsible for this.)
CC
> 1. Which do you play more of, NWN / NWN2 ?
> a. NWN [X] b. NWN2 [ ]
To clarify, I'm playing through the NWN1 fan-mods from the vault. I
have a few NWN2 mods, but there are so few and they are so huge for
the amount of time actually spent playing...
> 2. Do you play solo or multiplayer NWN more?
> a. Solo [X] b. Both equally [ ] c. Multiplayer [ ]
> 3. When playing, do you use the mouse (trackball), keyboard, or
> notebook touchpad (eraserhead)? You may check more than one item on
> this question.
> a. Mouse [X] b. Keyboard [ ] c. Touchpad [ ]
I use keyboard for Character sheet, Inventory and Journal, mouse for
actually playing
> 4. How do you rate the old NWN style camera? (1-5, 1-It sucks! 5-It
> rocks!)
> 1. [ ] 2. [ ] 3. [ ] 4. [ ] 5. [X]
> Comments:
Pretty much did what I wanted
> 5. How do you rate the new NWN2 style camera? (1-5, 1-It blows chunks!
> 5-It's orgasmic!)
> 1. [ ] 2. [ ] 3. [X] 4. [ ] 5. [ ]
> Comments:
I haven't patched it lately because I haven't played NWN2 lately, so
no comment on the new camera bugs.
What do you plan on doing with this survey?
The camera, for me, is the worst feature. It drives me crazy.
m
alordo...@yahoo.com formulated on Tuesday :
What do you plan on doing with this survey?
The survey is simply to satisfy my curiosity. I've been a detractor of
the NWN2 camera for a long time now, but it occurs to me that some
things might make people react differently to it. (i.e. Perhaps a
"keyboarder" might not find the "crazy-cam" as difficult to work with.
As it happens, I'm a "mouser" myself.) And so on. The more responses
this survey gets, the clearer the issue should be, I hope. Thanks!!
a. NWN [ x] b. NWN2 [ ]
2. Do you play solo or multiplayer NWN more?
a. Solo [ ] b. Both equally [x ] c. Multiplayer [ ]
3. When playing, do you use the mouse (trackball), keyboard, or
notebook touchpad (eraserhead)? You may check more than one item on
this question.
a. Mouse [ x] b. Keyboard [ ] c. Touchpad [ ]
4. How do you rate the old NWN style camera? (1-5, 1-It sucks! 5-It
rocks!)
1. [ ] 2. [ ] 3. [ ] 4. [ ] 5. [x ]
Comments:
5. How do you rate the new NWN2 style camera? (1-5, 1-It blows
chunks!
5-It's orgasmic!)
1. [ ] 2. [ ] 3. [ ] 4. [ x] 5. [ ]
Comments:
I wrote one or two fairly length rants about NWN2 here :-)
There was a lot I didn't like... both story line and game play. I
love the graphics, though.
What didn't you like about the story? Ok so it wasn't quite up to BG or PS:T
standard, but it sure knocked the stuffing out of NWN1's OC!
CC
> What didn't you like about the story? Ok so it wasn't quite up to BG or PS:T
> standard, but it sure knocked the stuffing out of NWN1's OC!
Well, it ended like NWN1's OC, and SotU for one...
It's been a while since I played NWN2, but I remember being bored/
disinterested in the quests a lot.
Always interesting to hear another view. I found the NWN2 OC more engrossing
than any RPG I've played since BG2.
CC
going back over what I've posted, it seems most of my complaints
centered around gameplay and game interface.
The complaints abuout the story were: being forced to take certain
characters, lots of pointless running around in Amon Jarro's dungeon,
doing things for the demons, kind of unclear how much effect the
decisions on spending money on the keep had, and a "this feels like
games i've already played" - I just couldn't get engrossed in the
story. MotB is imo worse... having played a "I've been poisoned, must
find a cure" game as my intro to PC games.
Whereas I'm still finding some very intriguing NWN1 modules.
>> >Well, it ended like NWN1's OC, and SotU for one...
>> >It's been a while since I played NWN2, but I remember being bored/
>> >disinterested in the quests a lot.
>> Always interesting to hear another view. I found the NWN2 OC more
>> engrossing
>> than any RPG I've played since BG2.
>going back over what I've posted, it seems most of my complaints
>centered around gameplay and game interface.
That's fair enough. Clumping attacks into three batches, when they *knew*
that lots of chars would end up with more than 3/round, was really stupid.
But I guess that counts as an engine limitation rather than a specific
gameplay gripe.
>The complaints abuout the story were: being forced to take certain
>characters, lots of pointless running around in Amon Jarro's dungeon,
>doing things for the demons, kind of unclear how much effect the
>decisions on spending money on the keep had, and a "this feels like
>games i've already played" - I just couldn't get engrossed in the
>story. MotB is imo worse... having played a "I've been poisoned, must
>find a cure" game as my intro to PC games.
Thanks for spelling it out. I'm *totally* with you on the first one - by far
my least favourite aspect of the OC is being forced to take certain
characters at certain points. It's a real restriction on being able to play
the way I want, and it totally destroys replay value. It's also really
painful for optimising kit, because you have to keep stripping it off the
character you're dumping to equip the character you're now forced to take.
Stupid.
I thought Ammon Jerro's dungeon was a really nice old-skool BG-type thing, a
mixture of combat and puzzles. Like the one where you have to keep flicking
the lights on and off (I forget where that is now). I guess you either like
those things or you don't - for me it worked.
I think the whole keep thing is the best part of the OC - I think they
succeeded really well in grafting a strategic layer onto a traditional RPG
story. I agree that the feedback could have been a little better, in terms
of how much your spending had improved trade, or safety, or morale etc. It
did get a bit tedious having to ask the same questions each time and guess
whether the different answers meant an improvement (they do).
Yes, it did feel a bit like games I've played before - but for me it was the
first game to do so with a decent 3.5E D&D engine, and it seemed to do it in
a way which made the unoriginality come across as nostalgic and cute rather
than stale and boring.
>Whereas I'm still finding some very intriguing NWN1 modules.
Yeah, I never cease to be amazed at how many people persevered with NWN1 and
made such great content. I just totally missed it when it was in vogue,
never really gave it the time of day after finding the OC wanting. I'm a bit
spoiled now by the better engine and rules implementation in NWN2.
Ho hum - thanks for the chat,
CC