On Thursday, June 13, 2013 6:19:22 AM UTC-5, Iain Smith wrote:
>
> Yes I've done that in FS9 and it was relatively easy using Lee Swordy's
>
> TrafficTools but he never updated it for FSX. However, I downloaded a
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> programme from Flight Sim by Don Grovestine which does the job but it's
>
> different from TTools so it takes a bit of getting used to. I used it to
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> edit one of my World of AI plans to stop an airline using Coventry
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> airport, which they no longer do. I succeeded in that but I fear I may
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> have inadvertently stopped all flights by that airline! Never mind, it's
>
> all good fun! :-)
>
>
>
> Regards
>
> Iain
I did the traffic file I'm using in FSX using traffic tools.
So it will work with FSX. But.. I forgot what changes were
involved between fs9 and fsx. I did it a long time ago..
But it must work in FSX, being as I did it..
Mine were mainly adding regular Southwest jets to the major
airports I run, and also some extra GA aircraft to some of the
smaller airports I used.
I always kind of liked editing the source files myself
and compiling with TT, cuz you can pretty much do anything
you want as far as skeds, land or touch and go, etc..
And you can use whatever plane you want, which will not
effect any other airports that are not modified.
As far as I remember, the traffic format is basically the
same for both fs9 and fsx.