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CKR realism

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Villan

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Jun 25, 2003, 7:23:46 AM6/25/03
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Am I the only one hating this ??

I know the upside, but i would really prefer disabling the sluttie and
rocketlauncher instead of making the other weapons so much more
effective.

Playing as allies on server with CKR the first thing you gotta do, is
find a STG44 to stand a chance.

You will see lots of axis just standing there with the STG firing in a
general direction killing everything with lucky/random shots.

I can see the realism (one shot your dead) but where is the fun.
Funniest thing in MOHAA is the duels, where
you and the bad guy tries taking each other out with clip after clip.
That wont happen with CKR.

You could argue that the weapons always has been unbalanced, but with
this mod its stupid !

Br
Villan

sparks

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Jun 25, 2003, 8:49:52 AM6/25/03
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Its also human nature.
Watch the mods and you can tell what side the author plays on.
Alies,,well I felt that the bar does this but should do that.
Axis the #$% just didn't seem to do what it should so I............

its weird how one server has people shooting a full chip at someone 10
feet away and not hitting them.
The next server you just put the crosshairs on a person hit the button
and they fall down dead.


On 25 Jun 2003 04:23:46 -0700, anders_...@yahoo.dk (Villan)
wrote:

Fatty McButterpants

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Jun 25, 2003, 9:34:39 AM6/25/03
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On 25 Jun 2003 04:23:46 -0700, anders_...@yahoo.dk (Villan)
wrote:

>Am I the only one hating this ??

It should not take more than 3 shots from a .45 Thompson to the torso
to take someone out! Alot of the "realism" servers I have played on
really are a joke. The BAR should not take more than 2 torso shots to
end a confrontation since the 30.06 round performs so well. I have
found a few good servers that have effective Allied weapons but they
are gone now. I'm am hunting for a good realism server now.

I have seen real life .45 cal ball ammo wounds and the thought someone
can return fire after 6 torso hits is about as far from real as you
can get.

FuzzyBunny

Camel_Toe

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Jun 25, 2003, 10:03:45 AM6/25/03
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I agree, I think the realism mods suck, so I just dont play servers that
host realism. I find all you have to do is shoot in the general direction
and you kill them, no fun for me, but I guess others must like it

"Villan" <anders_...@yahoo.dk> wrote in message
news:aea0b3d5.03062...@posting.google.com...

sparks

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Jun 25, 2003, 12:58:58 PM6/25/03
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On some servers, realism or not you can stand 20 feet away from a wall
and shot a thompson and all the bullets are in a nice little circle.
Next server they are in a pattern 10 feet wide...
WTF is up with that,,,realism??
NO its what the admin thinks is realism
and more than likely he plays on the german side LOL

On Wed, 25 Jun 2003 11:03:45 -0300, "Camel_Toe" <not...@nothing.com>
wrote:

Mitch Rapp Fan

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Jun 25, 2003, 5:21:06 PM6/25/03
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I know what you guys mean, one shot from the axis team and I'm dead,
and I have to hit them several times with mi machine gun.. I
personally don't have any war experience (and I hope it stays that
way), but I would think if I hit one guy about 5 times, he should go
down

anyways... who has some good REALITY servers??

murphdrag

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Jun 26, 2003, 12:17:08 AM6/26/03
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The Dark Knights host a smooth sever without that gay ass realism... they're
the only ones that I know of though. I can't understand how they think
droppin 3-5 dudes with 1 clip is realistic.

"Mitch Rapp Fan" <rap...@yahoo.com> wrote in message
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Mark

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Jun 26, 2003, 1:21:49 AM6/26/03
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anders_...@yahoo.dk (Villan) wrote in
news:aea0b3d5.03062...@posting.google.com:

Well, I used to host (the server is still up, I just never seem to
get around to cancelling it) a realism AA server. I prefer them. The
one thing that seems to be neglected with realism mods is the fire
rate of the STG44. It's rate of fire is somewhere between 500 and 600
rounds per minute. The mods all have the thing firing at 800-900 rpm.
In addition, the round used in the STG is not a full length rifle
round. It's somewhere in between an smg and a rifle round. Another
thing that realism mods seem to get wrong (and I'm guilty too) is the
spray patterns. IMO, the weapons should be fairly accurate for single
and short bursts, then just go crazy for sustained bursts. Well,
maybe not crazy, but noticebly less accurate and nearly ineffective
at long ranges.

If the realism is done right, then lopsided play can occur. I crack
up when every axis player on a ckr server is gunning with an STG.
I've shifted my mods to a more balanced feel. Not exactly realism,
but it gives that one shot one kill feel and keeps it fair. I tend to
limit the ammo on the machine guns, add a little extra for smgs and a
whole bunch for rifles.

Reality in war just plain sucks. You can just ask any US or Brit
tanker that had to go head to head with a Panzer or Tiger in a
Sheman. Now *that's* lopsided!


Fatty McButterpants

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Jun 26, 2003, 6:08:57 AM6/26/03
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On Wed, 25 Jun 2003 14:21:06 -0700, Mitch Rapp Fan <rap...@yahoo.com>
wrote:

>anyways... who has some good REALITY servers??

I have found RED'S BOX (spearhead server) has balanced weapons.
Both sides have weapons with realistic results. Don't expect to have
to shoot someone 20 times to take them out, 3 or 4 rounds from an
allied weapon will take someone out (like in real life). You do have
to aim well as close does not count.

Most of the maps are custom. Some of the maps seem a little dark to me
but they do allow you to creep and snipe or run and gun. I'm still
hunting for good servers and they are really hard to find.

You can get them at
http://www.redsbox.net <---main page with link to map packs

One thing I really like is
======== <quote> ========
Idiots and Such
Red's Box records every player's name and IP address so any idiot can
be banned after any incident occurred, and even after they have left
the server. Please report any and all idiots by sending an e-mail with
the player's name, the approximate time they were on, and how the
idiot proved himself as such.
======== <quote> ========

Hope this info helps
FuzzyBunny

Aaron D

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Jun 29, 2003, 11:20:31 AM6/29/03
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We host a "pure MOHAA" server @ 207.19.97.119:12203

"Mark" <m...@privacy.net> wrote in message
news:Xns93A5E463D...@130.133.1.4...

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