I know the upside, but i would really prefer disabling the sluttie and
rocketlauncher instead of making the other weapons so much more
effective.
Playing as allies on server with CKR the first thing you gotta do, is
find a STG44 to stand a chance.
You will see lots of axis just standing there with the STG firing in a
general direction killing everything with lucky/random shots.
I can see the realism (one shot your dead) but where is the fun.
Funniest thing in MOHAA is the duels, where
you and the bad guy tries taking each other out with clip after clip.
That wont happen with CKR.
You could argue that the weapons always has been unbalanced, but with
this mod its stupid !
Br
Villan
its weird how one server has people shooting a full chip at someone 10
feet away and not hitting them.
The next server you just put the crosshairs on a person hit the button
and they fall down dead.
On 25 Jun 2003 04:23:46 -0700, anders_...@yahoo.dk (Villan)
wrote:
>Am I the only one hating this ??
It should not take more than 3 shots from a .45 Thompson to the torso
to take someone out! Alot of the "realism" servers I have played on
really are a joke. The BAR should not take more than 2 torso shots to
end a confrontation since the 30.06 round performs so well. I have
found a few good servers that have effective Allied weapons but they
are gone now. I'm am hunting for a good realism server now.
I have seen real life .45 cal ball ammo wounds and the thought someone
can return fire after 6 torso hits is about as far from real as you
can get.
FuzzyBunny
"Villan" <anders_...@yahoo.dk> wrote in message
news:aea0b3d5.03062...@posting.google.com...
On Wed, 25 Jun 2003 11:03:45 -0300, "Camel_Toe" <not...@nothing.com>
wrote:
anyways... who has some good REALITY servers??
"Mitch Rapp Fan" <rap...@yahoo.com> wrote in message
news:re4kfvo0t4a7bjcq4...@4ax.com...
Well, I used to host (the server is still up, I just never seem to
get around to cancelling it) a realism AA server. I prefer them. The
one thing that seems to be neglected with realism mods is the fire
rate of the STG44. It's rate of fire is somewhere between 500 and 600
rounds per minute. The mods all have the thing firing at 800-900 rpm.
In addition, the round used in the STG is not a full length rifle
round. It's somewhere in between an smg and a rifle round. Another
thing that realism mods seem to get wrong (and I'm guilty too) is the
spray patterns. IMO, the weapons should be fairly accurate for single
and short bursts, then just go crazy for sustained bursts. Well,
maybe not crazy, but noticebly less accurate and nearly ineffective
at long ranges.
If the realism is done right, then lopsided play can occur. I crack
up when every axis player on a ckr server is gunning with an STG.
I've shifted my mods to a more balanced feel. Not exactly realism,
but it gives that one shot one kill feel and keeps it fair. I tend to
limit the ammo on the machine guns, add a little extra for smgs and a
whole bunch for rifles.
Reality in war just plain sucks. You can just ask any US or Brit
tanker that had to go head to head with a Panzer or Tiger in a
Sheman. Now *that's* lopsided!
Most of the maps are custom. Some of the maps seem a little dark to me
but they do allow you to creep and snipe or run and gun. I'm still
hunting for good servers and they are really hard to find.
You can get them at
http://www.redsbox.net <---main page with link to map packs
One thing I really like is
======== <quote> ========
Idiots and Such
Red's Box records every player's name and IP address so any idiot can
be banned after any incident occurred, and even after they have left
the server. Please report any and all idiots by sending an e-mail with
the player's name, the approximate time they were on, and how the
idiot proved himself as such.
======== <quote> ========
Hope this info helps
FuzzyBunny
"Mark" <m...@privacy.net> wrote in message
news:Xns93A5E463D...@130.133.1.4...