1) The weapons are crap...they almost identical to the weapons in Dark
forces.. the graphics for the explosions suck big-time...i mostly used
the concussiong gun, when it fired all you got was a blue slodge..WTF
is this??
also, in terms of aiming the game is crap...you use the crosshairs to
align where you want your shot to go (im talking about the concussion
gun and the grenades) and it always go somewhere else....
2) graphically i think it didnt even come close to Quake..let alone
quake 2..the textures were flaky, the AI of the enemy was stupid.
3) who was that fat fuck playing the central character??? and where
the fuck did he buy his beard from? jesus, at least let him lose some
weight first...
anyway..thats my fore-penneth...
addios...
In reply to each of your lame points (and one that have been brought up
before):
1) In case you hadn't noticed some of the weapons in JK are homing,
therefore acurate aiming isn't really possible.
Secondly, Quake 2 still seems to use the same ancient shotgun weapons from
Doom, even if they have jazzed then up a bit. I'd hardly call that orginal?
2) The textures may be less inspiring than Quake 2 but at least the level
design kicks Quake and Quake 2's butt!
3) I don't seem to recall Quake even making the effort of having cutscemes.
But then again it didn't exactly have a decent storyline in the firstplace.
Frank Black.
The Millennium Group.
Quake doesn't hold a candle to this game.
Chang Plezfuc-kmoi <me...@want.nein.spam> wrote in article
<3464697e...@news.dial.pipex.com>...
> Firstly let me start by saying that i have just completed JK..
> its a good game and i'd reccomend it but i have some gripes:
>
Try taking the auto-aiming feature off.
Paul