Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

Stuck!!!!!

3 views
Skip to first unread message

Grimreaper

unread,
Jul 26, 2002, 1:23:58 PM7/26/02
to
Im on the part where you have to get the topside and im near a lift shaft
with a ladder that i think i have to grab, but i cant get to it, i've tried
evrything i can think of and i cant find any other ways around it. There is
also a scientist hanging from a higher ladder, someone must know where i
mean?????


Paul Catley

unread,
Jul 26, 2002, 2:20:54 PM7/26/02
to
"Grimreaper" <gREMOVEri...@btinternet.com> wrote in message
news:ahs0jd$kcn$1...@knossos.btinternet.com...


Everyone here knows where you mean, it's one of the most frequently asked
questions.

You can get to the ladder, you're just not trying :) For a start, jump late:
the edge is probably much further forward than you think it is. If you test it
by quicksaving and deliberately running off the edge without jumping, you'll get
the idea of just how close you can go without falling.

Secondly, remember to let go of the jump key once you're airborne. Many people
have made the leap to the ladder, only to bounce off because they're still
holding down the key. No jump key = cling.

Keep trying, you'll get it.

--
Paul

Figaro

unread,
Jul 26, 2002, 2:21:30 PM7/26/02
to
"Grimreaper" <gREMOVEri...@btinternet.com> wrote in
news:ahs0jd$kcn$1...@knossos.btinternet.com:


Run, then jump. Make sure you're not pressing the jump key when you reach
the ladder or you'll bounce off.

--
"Handsome, remarkably wise,
and just plump enough -
in fact a man in his prime."

Grimreaper

unread,
Jul 26, 2002, 4:56:14 PM7/26/02
to
Ok thnx ill try it
"Figaro" <no.t...@fake.mail> wrote in message
news:Xns9257CF00...@195.100.94.182...

Makara@Starfleet

unread,
Jul 26, 2002, 4:54:33 PM7/26/02
to
You have to get RIGHT back and do a loooonnnggggg running jump (crouch JUST
before you jump) - you will get the ladder - but it will take a while - once
you go up it, keep an eye out for that scientist ;-) .

=============


"Grimreaper" <gREMOVEri...@btinternet.com> wrote in message
news:ahs0jd$kcn$1...@knossos.btinternet.com...

: Im on the part where you have to get the topside and im near a lift shaft

:
:


---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.380 / Virus Database: 213 - Release Date: 24/07/2002


Paul Catley

unread,
Jul 27, 2002, 3:55:16 AM7/27/02
to
"Makara@Starfleet" <mak...@ntlworld.com> wrote in message
news:oGi09.18960$vN6.8...@newsfep2-win.server.ntli.net...

> You have to get RIGHT back and do a loooonnnggggg running jump (crouch JUST
> before you jump)


Crouching will have no effect. That activates the long jump module, which you
don't get until much later in the game (just before entering Xen).

--
Paul

Grimreaper

unread,
Jul 27, 2002, 5:19:16 AM7/27/02
to
Yeah, i was holding jump when i was trying to grab the ladder, thats why i
was bouncing off :-?
"Paul Catley" <paul....@virgin.net> wrote in message
news:ahtji8$vmk5d$1...@ID-36438.news.dfncis.de...

Makara@Starfleet

unread,
Jul 27, 2002, 7:37:10 AM7/27/02
to
Whoa - crouching gives an extra boost to jumping, I have found even without
that module.

Unless I am imagining things.

========

"Paul Catley" <paul....@virgin.net> wrote in message
news:ahtji8$vmk5d$1...@ID-36438.news.dfncis.de...

: "Makara@Starfleet" <mak...@ntlworld.com> wrote in message

:

Lefty

unread,
Jul 27, 2002, 11:25:39 AM7/27/02
to
Naw, crouching makes for shorter legs while jumping :)

"Makara@Starfleet" <mak...@ntlworld.com> wrote in message

news:QBv09.344$g81....@news8-gui.server.ntli.net...

Paul Catley

unread,
Jul 28, 2002, 4:41:27 PM7/28/02
to
"Makara@Starfleet" <mak...@ntlworld.com> wrote in message
news:QBv09.344$g81....@news8-gui.server.ntli.net...

> Whoa - crouching gives an extra boost to jumping, I have found even without
> that module.
>
> Unless I am imagining things.


'fraid so :)

If landing on a flat surface, your landing spot may be further away if you lift
your feet by holding down the crouch key, but the power of the jump is the same.
It won't make any difference jumping across to a vertical ladder.

--
Paul

Makara@Starfleet

unread,
Jul 28, 2002, 6:54:10 PM7/28/02
to
OK, I am with you now - I see you were referring specifically to Ladders.

S.

========

"Paul Catley" <paul....@virgin.net> wrote in message

news:ai1ljo$113u9o$1...@ID-36438.news.dfncis.de...
: "Makara@Starfleet" <mak...@ntlworld.com> wrote in message

Paul Catley

unread,
Jul 29, 2002, 3:27:14 PM7/29/02
to
"Makara@Starfleet" <mak...@ntlworld.com> wrote in message
news:qC_09.2020$8R.1...@news8-gui.server.ntli.net...

> OK, I am with you now - I see you were referring specifically to Ladders.


Well, not exactly. You said crouching immediately before jumping will boost
your jump. It won't. However, crouching whilst airborne before landing will
extend the jump.

--
Paul

Makara@Starfleet

unread,
Jul 29, 2002, 4:10:29 PM7/29/02
to
I must be playing a different version of Half-Life from you :-) .

========

"Paul Catley" <paul....@virgin.net> wrote in message

news:ai44rm$11dco5$1...@ID-36438.news.dfncis.de...
: "Makara@Starfleet" <mak...@ntlworld.com> wrote in message

John Twernbold

unread,
Jul 29, 2002, 5:30:24 PM7/29/02
to
Makara@Starfleet wrote:
> I must be playing a different version of Half-Life from you :-)

LOL! Paul's correct, crouching simply raises up your legs. That's why
there's no need to "crouch-jump" while going for the ladder mentioned in a
previous post; you simply need to release the jump button before you get to
the ladder so you don't bounce off.

Crouching can help when trying to reach a higher area, since it pulls up
your legs and allows them to clear a high obstruction. And while I've never
really noticed it, I imagine Paul's correct in that it could slightly
prolong a simple jump because your legs are tucked up and it would take an
extra couple milliseconds before your feet touch the ground.


--
Bold
aka John Twernbold
jtwernbold (at) yahoo.com

psychot...@hotmail.com

unread,
Aug 11, 2002, 12:28:54 AM8/11/02
to
There is, in fact, a bonus to doing a horizontal crouch jump even
without the jump pack. However it is very slight. When I first began
mapping I discovered a list that showed the dimensions of important
things like how far you can jump, and how tall the player is (though
for the life of me I can't recall exactly where I got it)... anyway,
it indicates that the max horizontal jump is 246 units, and the crouch
jump is 250 units... whereas the jump pack gives more on the order of
345 units... so to make a long story short, you do get a bonus for
crouch jumping without the pack, but it is pretty small.

Cheers!

Psychotik Mouse

Paul Catley

unread,
Aug 11, 2002, 6:00:05 AM8/11/02
to
<psychot...@hotmail.com> wrote in message
news:f8obluc7q0i7ij5nn...@4ax.com...

> There is, in fact, a bonus to doing a horizontal crouch jump even
> without the jump pack. However it is very slight. When I first began
> mapping I discovered a list that showed the dimensions of important
> things like how far you can jump, and how tall the player is (though
> for the life of me I can't recall exactly where I got it)... anyway,
> it indicates that the max horizontal jump is 246 units, and the crouch
> jump is 250 units... whereas the jump pack gives more on the order of
> 345 units... so to make a long story short, you do get a bonus for
> crouch jumping without the pack, but it is pretty small.


Well I'll be jiggered!

Mind you, I think anyone who designs a map with a 248-unit jump has overly high
expectations of player skill ;)

--
Paul

0 new messages