-TBD
In a previous article, 9878...@wsuvm1.csc.wsu.edu () says:
> After many hours of tutoring by Mike Kelsey, author of Stones.wad, on the
>use of the Deu 5 editor I have managed to create my first complete doom level.
>Let me assure my fellow Doomers that this is worth your download time. The
>file is called megawatt.zip and can be found at either wuarchive.wustl.edu in
>the /pub/msdos_uploads/games/doomstuff directory or at ocf.unt.edu in the
>/pub/incoming directory. I hope you enjoy this level and I would appreciate
>any and all comments regarding my level.
If you get the time, please upload this and any new levels to
alt.binaries.doom for those of us who can't access ftp. I found Stones
there - so far, the user-levels are darned impressive!
--
Regards, Jeff May (ah...@Freenet.carleton.ca)
Coming to you LIVE the Nation's Capital, Ontario Canada!
> When I get finished with my new level and have finished debugging megawatt, I
> will maybe see about uuencoding them and sending it up on alt.binaries.doom.
> C. Miller
Megawatt seems very good, well-integrated and challenging. I noticed
HOM in the imp-and-guard L-shaped room with static staircase, this room
close to start position. The HOM is on the inside of the secret door
within the L-room (the secret with 1-2 guards, ammo and a switch).
SPISPOPD to get out when the HOM door comes down.
But I haven't figured Megawatt out yet. After I kill the 5-6 tomatoes
from the cavernous interior area, can't get farther... Any hints?
There is that other door in the open-air commons that is blocked by
stone... Can't push it or shoot it, must be a switch/trigger somewhere!
--
Eric Hietala: er...@clark.net