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Re: The "typo"

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Ubiquitous

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Apr 20, 2013, 6:42:18 PM4/20/13
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In article <kkf79i$rls$1...@dont-email.me>, dal...@cs.queensu.ca wrote:

>My Olde Gange back in the '70s had several DMs and one was partial to
>silliness. His game had a monster called a Typo, who would change the
>name of your spells when around, causing them to have a new effect based
>on the new name. *Sleep* might become *Sleet* for example and bring a
>brief storm of freezing rain.
>
>Did anyone else use this monster? I think it may have originated in an
>April Fools issue of one of the gaming magazines of the time. Of course
>it could equally well have originated in that one DM's demented brain.

There's an April issue of Dragon I fondly remember which featured a spellbook
that was either cursed or had sticky pages, causing spells to merge or get
merged:
Find Terrain
Explosive Familiar: Causes caster's familiar to explode
Bigby.s Interposing Eye: Summons normal-sized interposing eye
Remove Hand: One of caster's hands falls off
Burning Mouth: Caster's mouth catches fire, takes damage
Locate Hands: Great if cast after Remove Hand
Detect Object: Detects any and a;; objects
Feign Invisibility
Drawmij.s Instant Death: Someone named Drawmij drops dead, no save
Magic Summons: Summons a process-server, who hands caster a court summons
(possibly for murdering Dwawmij)
Transmute Rock to Stone
Fools Summoning III
Protection From Normal Gold

Etc.


--
"Right now, the president is not solving the budget chaos because he
doesn't want to cut federal spending. That's the truth. And the spinners
are misleading you. They are lying to you. That makes me angry. So you
saw that and will most likely see it again in the future."
-- Bill O'Reilly


David Lamb

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May 1, 2013, 10:54:46 AM5/1/13
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On 20/04/2013 6:42 PM, Ubiquitous wrote:
> In article <kkf79i$rls$1...@dont-email.me>, dal...@cs.queensu.ca wrote:
>
>> My Olde Gange back in the '70s had several DMs and one was partial to
>> silliness. His game had a monster called a Typo, ...

> There's an April issue of Dragon I fondly remember which featured a spellbook
> that was either cursed or had sticky pages, causing spells to merge or get
> merged:

> Drawmij.s Instant Death: Someone named Drawmij drops dead, no save

LOL, and I mean literally (literally literally, not the vernacular's
synonym for "figuratively")

> Protection From Normal Gold

And the party wonders why the ancient red dragon had no treasure...

Sea Wasp (Ryk E. Spoor)

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May 1, 2013, 12:30:55 PM5/1/13
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On 4/20/13 6:42 PM, Ubiquitous wrote:
> In article <kkf79i$rls$1...@dont-email.me>, dal...@cs.queensu.ca wrote:
>
>> My Olde Gange back in the '70s had several DMs and one was partial to
>> silliness. His game had a monster called a Typo, who would change the
>> name of your spells when around, causing them to have a new effect based
>> on the new name. *Sleep* might become *Sleet* for example and bring a
>> brief storm of freezing rain.
>>
>> Did anyone else use this monster? I think it may have originated in an
>> April Fools issue of one of the gaming magazines of the time. Of course
>> it could equally well have originated in that one DM's demented brain.
>
> There's an April issue of Dragon I fondly remember which featured a spellbook
> that was either cursed or had sticky pages, causing spells to merge or get
> merged:

Some years back on this very group -- in 1993, to be exact -- Topi
Ylinen invented a program called "spells.exe" which took the titles of
all the (then) 2e spells and scrambled them together to make a large
number of bizarre spell names. He posted some of the most amusing to
this group; here's one such post:

https://groups.google.com/forum/?fromgroups=#!search/%22uncontrollable$20hideous$20self%22/rec.games.frp.dnd/eRsd_AjB4_o/U03Y3J_w2ZAJ

I particularly liked "Teleport Without Friends", "Explosive Breathing",
and "Holy Nuke", but there's a lot of good ones there.


--
Sea Wasp
/^\
;;;
Website: http://www.grandcentralarena.com Blog:
http://seawasp.livejournal.com

Ubiquitous

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May 1, 2013, 2:18:51 PM5/1/13
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I could have sworn I saw one which would summon a new familiar which would
immediately explode, with all the normal penalties for losing your familiar (in
addition to damage from said exploding familiar).

Rast

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May 1, 2013, 3:16:24 PM5/1/13
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Sea Wasp (Ryk E. Spoor) wrote...
>
> https://groups.google.com/forum/?fromgroups=#!search/%22uncontrollable$20hideous$20self%22/rec.games.frp.dnd/eRsd_AjB4_o/U03Y3J_w2ZAJ
>
> I particularly liked "Teleport Without Friends", "Explosive Breathing",
> and "Holy Nuke", but there's a lot of good ones there.

Lot of good "teleport without" spells...
Teleport without Hand
Teleport Fingers
Teleport without Protection ... perfect fix for SBT?

David Lamb

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May 3, 2013, 8:11:43 AM5/3/13
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On 01/05/2013 12:30 PM, Sea Wasp (Ryk E. Spoor) wrote:
> Some years back on this very group -- in 1993, to be exact -- Topi
> Ylinen invented a program called "spells.exe" which took the titles of
> all the (then) 2e spells and scrambled them together to make a large
> number of bizarre spell names. He posted some of the most amusing to
> this group; here's one such post:
>
> https://groups.google.com/forum/?fromgroups=#!search/%22uncontrollable$20hideous$20self%22/rec.games.frp.dnd/eRsd_AjB4_o/U03Y3J_w2ZAJ

In Canada "Destroy Justin's Life" is a bit more amusing than it might be
elsewhere, since it's what Conservative Party attack ads are trying to
do to the new leader of the Liberal party.

Sea Wasp (Ryk E. Spoor)

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May 3, 2013, 8:52:08 AM5/3/13
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Here it's what anti-boy-pop fans are trying to do to Mr. Beiber.
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