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Elite: TNK on R-Pi

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nr

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Nov 27, 2012, 12:14:46 PM11/27/12
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I know that there's very little I can do with this, but out of
curiosity a couple of days back, I tried compiling an old copy of
E:TNK I had to run on the Raspbian linux (hard floating point)
distribution on the R-Pi. It took a bit of fiddling around with the
Allegro libraries to get a clean compile, but got there in the end.
There's a few bits and bobs that need tidying up still (mainly
something funky happening with the sun being destroyed every time you
jump to a new system), but it's perfectly playable, and very smooth.

Anyhow - just thought that it might spark a bit of interest here. Like
I said at the start, I can't do anything with it, as it's not public
domain. But if anyone here has an old copy of E:TNK source and a spare
Pi or two kicking around, it's pretty straightforward to get one
working on the other.

Ta,
nr.

Graham Thurlwell

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Dec 7, 2012, 3:37:22 PM12/7/12
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On the 27 Nov 2012, nr <neil.r...@gmail.com> wrote:

> I know that there's very little I can do with this, but out of
> curiosity a couple of days back, I tried compiling an old copy of
> E:TNK I had to run on the Raspbian linux (hard floating point)
> distribution on the R-Pi. It took a bit of fiddling around with the
> Allegro libraries to get a clean compile, but got there in the end.
> There's a few bits and bobs that need tidying up still (mainly
> something funky happening with the sun being destroyed every time you
> jump to a new system), but it's perfectly playable, and very smooth.

Hmm, interesting. I might have a look and see if ArcElite will run on
the Raspberry Pi port of RISC OS 5. I suspect it probably won't
without emulation, based on its performance on my A9home.

--
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neil.r...@gmail.com

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Dec 12, 2012, 3:06:50 PM12/12/12
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On Friday, 7 December 2012 20:37:22 UTC, Graham Thurlwell wrote:
>
> Hmm, interesting. I might have a look and see if ArcElite will run on
> the Raspberry Pi port of RISC OS 5. I suspect it probably won't
> without emulation, based on its performance on my A9home.

No, it doesn't - I know that this is being worked on by some of the RISC OS gurus. ArcElite is playable using !ArcEm on the pi, but if anything, it's too fast. And I've *really* not got the hang of mouse control :-/

Ta,
nr.

Graham Thurlwell

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Dec 14, 2012, 1:46:28 PM12/14/12
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On the 12 Dec 2012, neil.r...@gmail.com wrote:

> On Friday, 7 December 2012 20:37:22 UTC, Graham Thurlwell wrote:
>>
>> Hmm, interesting. I might have a look and see if ArcElite will run on
>> the Raspberry Pi port of RISC OS 5. I suspect it probably won't
>> without emulation, based on its performance on my A9home.

> No, it doesn't - I know that this is being worked on by some of the
> RISC OS gurus. ArcElite is playable using !ArcEm on the pi, but if
> anything, it's too fast.

IIRC, !ArmEm is what I use to play it on the A9, but I prefer playing
it natively on my A7000+.

> And I've *really* not got the hang of mouse control :-/

Turn off mouse control and use the keys. You can also adjust the mouse
speed. I'm used to flying with the mouse largely because I've been
playing ArcElite since 1991, but in the first few months I often
dropped to desktop to switch to keys because I was terrible at docking
using the mouse.

Out of curiosity, I've just tried playing with keys and got my arse
blown off in pretty short order. >:-(

I'm also /still/ not Elite on it...

Dylan Smith

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Jan 9, 2013, 7:13:46 AM1/9/13
to
On 2012-11-27, nr <neil.r...@gmail.com> wrote:
> I know that there's very little I can do with this, but out of
> curiosity a couple of days back, I tried compiling an old copy of
> E:TNK I had to run on the Raspbian linux (hard floating point)
> distribution on the R-Pi.

It is reasonably portable, back in the day I had it working on
an UltraSPARC IIi system running Solaris.

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