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JAK

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Aug 10, 2000, 3:00:00 AM8/10/00
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I want to try stuff creative. I've always wanted to try painting. I've
always been fairly good at replicating things on paper, other than that I'm
pretty bad. But give me an object or something to copy and I can do it. Now
Kitz, you paint right? Since I'm considering it, and I'm new to it, what do
I need to have in order to make realistic paintings? I'm guessing that is
what it would be called.

JAK

TC3

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Aug 10, 2000, 3:00:00 AM8/10/00
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A couple of classes maybe? :o)

--
TC3
Always take an emergency leisurely.
Chinese Proverb
"Sunkisssed" <Wearing.dar...@all.times> wrote in message
news:0qb6ps4pktr5v0fai...@4ax.com...
> I'm guessing paint, for starters.....and maybe a brush too.........
>
> Sunkisssed
>
> "JAK" <do...@email.mee> said :

JAK

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Aug 11, 2000, 3:00:00 AM8/11/00
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There are different kinds of paint though, and different techniques. But
yeah, I do sense your sarcasm.

JAK

kitz.the.ghostslug.killa

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Aug 11, 2000, 3:00:00 AM8/11/00
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>Now
>Kitz, you paint right?

Yep.

>Since I'm considering it, and I'm new to it, what do
>I need to have in order to make realistic paintings?

You mean as far as materials?

What kind of paintings will you be doing... acrylic? Oil? Watercolor?

If you want to make something "realistic looking" the only thing I can suggest
is lots and lots of practice. I taught myself and am just painting like
crazy... it's just a giant case of experimenting until you get what you want.

I suggest starting with oils. They're the most expensive kind of paint in the
universe, but they're also the richest and easiest to blend. Get yourself a
canvas panel and just slap some stuff on there to get a feel for how brushes
lay. (Start out with a simple size 10 round sable brush at a big name
retailer, you'll need mineral spirits and get the CHEAPEST student grade oils
that you can. If it's at all possible buy yourself the Reeves brand of 12 0.4
oz tubes, it goes a lot longer of a way than you would think, and it's VERY
cheap... something like $7)... they're the cheapest, I get my stuff through the
Dick Blick catalog.) get yourself a book about painting (the best one I've
ever read is "Oils" by Patricia Sellman). Let me know how it goes! I love
talking to other artists :o)

k Ó Ü z
-
They are committing murder who merely live. - May Sarton

kitz.the.ghostslug.killa

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Aug 11, 2000, 3:00:00 AM8/11/00
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>Why not computer graphics?

Blah. That's cheating.

JAK

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Aug 11, 2000, 3:00:00 AM8/11/00
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I'm going to be taking a course on 3d computer animation this year. I plan
on doing some short movies, dedicating a lot of time on it. Anyone who has
seen the CG in Diablo 2, well, that is what I want to create. Dark stuff,
sci-fi or middle ages type stuff. But the guys that did that are really
awesome, it will take me a lot of extra work to make something even remotely
close to it. If I do make something, however, it's going on the net.

The part I hate about all this is how expensive all the tools to do this
stuff can be. The only thing I got is Adobe Photoshop.

Also, I've barely ever shown my creative side, so this could be a struggle
for me initially. I can really visualize stuff, but it never seems to come
out the way I picture it. I guess I haven't used it cause around here there
isn't a big push to be creative, and in school it can even hurt your grade.
Ironically, it'll hurt your grade in English the most. I have come to loath
English class. I hate it with a passion. But, staying on topic, there are so
many things to try, so little time (and money). I don't know if I want to
try music, painting, computer graphics, or what, mostly due to my
inexperience in all of them. But yeah.

JAK

"John" <Jo...@Smith.com> wrote in message
news:r1i6pscrk3umg5pfj...@4ax.com...


> On Fri, 11 Aug 2000 00:07:50 GMT, "JAK" <do...@email.mee> wrote:
>
> >There are different kinds of paint though, and different techniques. But
> >yeah, I do sense your sarcasm.
> >
> >JAK
>

> Why painting ?
> Why not computer graphics?
>
> Theres invcredible 3D shading/rendering techniques and animation to
> make whole weird worlds that look realistic. With tools like Bryce
> 4.0, Carerra. OR Canoma to trace actual photographs to make wireframe
> 3D models to import into drawing programs. Ive seen stunning weird
> worlds created with Bryce.
>
> Theres Corel Draw 9.0, Adobe Illustrator, Painter - a program that
> minics natural art tools like chalk, pencil, paints. And then theres
> the photo editing tools and a zillion plug-ins, etc. The list is
> endless.
>
> Add music , video/animation and you have a whole universe of creative
> possibilities. Those skills combined with Generation Y trend
> opportunities could be dynamite. Now that the initial technology
> aspects are getting a bit thin - using the tools more towards content
> now in meaningul way may be the way to go. Content - just shoveling
> information and stuff onto a website was hot briefly two years ago ,
> and up to last year. Then the bottom fell out - easy to copy (low
> barriers of entry) and no way to make decent profits( no one wants to
> pay for access so you depend on advertising revenues) and people
> quickly moved to technology plays - hardware software infrastructure
> plays. But even thats cooling off.
>
> Maybe you wont go from sitting in your basement with your PC to
> being worth one billion overnight like last the last few years but the
> focus may come back to actual execution/implementation - use of the
> medium - the net to exploit Generation Y trends. For instance - they
> had another hyped story today about Gen Y - the kids in one family -
> 9.10, 11 who played the stock market. A kid friendly stock market site
> - chatting, good interface, etc. maybe an idea. THe list of course is
> endless.
>
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