Some highlights:
- In Maya don't flip V when reading and writing UVs. (AbcExport and AbcImport)
- Add a flag (-flipv) to the prman Procedural to flip V when necessary.
- Add a flag (-wcs / -writeColorSets) to AbcExport to write out color sets and
restore them on AbcImport.
- In AbcExport the -renderableOnly flag was doing the opposite of what it was
supposed to do.
- Fix bug in SimpleAbcViewer where XformSchema::getInheritsXforms() was not
being respected.
- Fix bug in AbcStitcher to prevent a segfault.
We welcome your comments on the discussion list.