On Sat, Oct 27, 2012 at 10:24 AM, James Valleroy
<james.v...@gmail.com> wrote:
Now, what *I*'d like to see is a way of computer-assisting the bartering
process.
Ripple is a step toward that.
You mean http://ripple-project.org/ ?
I will check that out soon, thanks.
I believe Ripple avoids the issue of duplicating currency, because Ripple is not a currency--it's an IOU. If I understand it correctly, Ripple "payments" (cancellation of IOUs) can only be made along chains of trust relationships. The idea is that small-world network effects would allow you to have at least one trust-chain to any random merchant on the web.
This is correct.
The main issue I see with decentralized Ripple is that IOUs in different social networks can have different real-world values. I guess the current approach is to set up IOU exchanges, but how do you determine the relative values of IOU units distributed across the net? It might be a lot simpler to just tie IOUs to a real currency such as the US$.
Could you explain this more? I want to step through an example and maybe you can correct me:
A needs a chair. B has a chair. A has no money, so creates an IOU for B to...I don't know... make a pot for them. Let's keep it simple and say that the thing being owed here is the pot that A could potentially give.
Now let's look at a case where B is friends with C but not A. B now has an IOU from A offering a pot. If B wants to use A's IOU as credit for C, it is between C and A to barter about what C will give B in exchange for A's pot. The problem is solved at each step. Maybe the pot has a lesser value to C than it does to B, but it is still something to barter with. I suppose I just don't see where the issue is - B must simply offer something more.