A couple of weeks ago I organized the Kanban Pizza Game as seen in
http://www.agile42.com/en/training/kanban-pizza-game/ I had an uneasy feeling at the end of the exercise as I did not feel like I
got the exercise to teach the participants the wonders I was expecting. If
anyone has experience with the exercise, can you please help me understand
what I could improve?
Here is some info about what happened:
In the last round one of the groups had reduced drastically the amount of
waste being produced. Yet they were still not beating the other group which
was using a more push approach and delivering many more offers.
I am concerned that, due to my lack of experience, I wasn't able to place
the right orders at the right time. Yet that shouldn't be an issue, since a
pull system should work better independent of the amount of orders.
It seemed to me that:
- WIP limits are not that important when your productive capacity is below
the customer demand
- It was really hard to define a priori what amount of pizzas in the oven
should be Hawaiian and how many Special
I did add one rule because I thought it would make the pull benefits more
evident:
- The client doesn't like cold pizza: Pizzas are thrown away 30 seconds
after being cooked.
Thanks in advance
-- Adrián Perreau de Pinninck Bas, Ph.D
LinkedIn: http://es.linkedin.com/in/eidrien Blog: eidrienontech.blogspot.com
Twitter: @eidrien
> A couple of weeks ago I organized the Kanban Pizza Game as seen in
> http://www.agile42.com/en/training/kanban-pizza-game/ > I had an uneasy feeling at the end of the exercise as I did not feel like
> I got the exercise to teach the participants the wonders I was expecting.
> If anyone has experience with the exercise, can you please help me
> understand what I could improve?
> Here is some info about what happened:
> In the last round one of the groups had reduced drastically the amount of
> waste being produced. Yet they were still not beating the other group which
> was using a more push approach and delivering many more offers.
> I am concerned that, due to my lack of experience, I wasn't able to place
> the right orders at the right time. Yet that shouldn't be an issue, since a
> pull system should work better independent of the amount of orders.
> It seemed to me that:
> - WIP limits are not that important when your productive capacity is below
> the customer demand
> - It was really hard to define a priori what amount of pizzas in the oven
> should be Hawaiian and how many Special
> I did add one rule because I thought it would make the pull benefits more
> evident:
> - The client doesn't like cold pizza: Pizzas are thrown away 30 seconds
> after being cooked.
> --
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> On 13 May 2012 19:48, Adrian Perreau de Pinninck <aperr...@gmail.com>wrote:
>> Hello everybody,
>> A couple of weeks ago I organized the Kanban Pizza Game as seen in
>> http://www.agile42.com/en/training/kanban-pizza-game/ >> I had an uneasy feeling at the end of the exercise as I did not feel like
>> I got the exercise to teach the participants the wonders I was expecting.
>> If anyone has experience with the exercise, can you please help me
>> understand what I could improve?
>> Here is some info about what happened:
>> In the last round one of the groups had reduced drastically the amount of
>> waste being produced. Yet they were still not beating the other group which
>> was using a more push approach and delivering many more offers.
>> I am concerned that, due to my lack of experience, I wasn't able to place
>> the right orders at the right time. Yet that shouldn't be an issue, since a
>> pull system should work better independent of the amount of orders.
>> It seemed to me that:
>> - WIP limits are not that important when your productive capacity is
>> below the customer demand
>> - It was really hard to define a priori what amount of pizzas in the oven
>> should be Hawaiian and how many Special
>> I did add one rule because I thought it would make the pull benefits more
>> evident:
>> - The client doesn't like cold pizza: Pizzas are thrown away 30 seconds
>> after being cooked.
>> --
>> You received this message because you are subscribed to the Google Groups
>> "AgileGames" group.
>> To post to this group, send email to agilegames@googlegroups.com.
>> To unsubscribe from this group, send email to
>> agilegames+unsubscribe@googlegroups.com.
>> For more options, visit this group at
>> http://groups.google.com/group/agilegames?hl=en.
> --
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Hi @ll,
I guess Ralf Kruse (@ralfhh on twitter) is the one to ask 'cause he invented the game with Franz Ivancsich. They have the answers you're looking for. But Olaf Lewitz and Dave Sharrock are also some good candidates to ask. They played it a lot of times as well ;)
Best,
Björn
On Sunday, May 13, 2012 11:14:54 PM UTC+2, Adrian Perreau de Pinninck wrote:
>> On 13 May 2012 19:48, Adrian Perreau de Pinninck <aperr...@gmail.com>wrote:
>>> Hello everybody,
>>> A couple of weeks ago I organized the Kanban Pizza Game as seen in >>> http://www.agile42.com/en/training/kanban-pizza-game/ >>> I had an uneasy feeling at the end of the exercise as I did not feel >>> like I got the exercise to teach the participants the wonders I was >>> expecting. If anyone has experience with the exercise, can you please help >>> me understand what I could improve?
>>> Here is some info about what happened:
>>> In the last round one of the groups had reduced drastically the amount >>> of waste being produced. Yet they were still not beating the other group >>> which was using a more push approach and delivering many more offers.
>>> I am concerned that, due to my lack of experience, I wasn't able to >>> place the right orders at the right time. Yet that shouldn't be an issue, >>> since a pull system should work better independent of the amount of orders.
>>> It seemed to me that:
>>> - WIP limits are not that important when your productive capacity is >>> below the customer demand
>>> - It was really hard to define a priori what amount of pizzas in the >>> oven should be Hawaiian and how many Special
>>> I did add one rule because I thought it would make the pull benefits >>> more evident:
>>> - The client doesn't like cold pizza: Pizzas are thrown away 30 seconds >>> after being cooked.
>>> -- >>> You received this message because you are subscribed to the Google >>> Groups "AgileGames" group.
>>> To post to this group, send email to agilegames@googlegroups.com.
>>> To unsubscribe from this group, send email to >>> agilegames+unsubscribe@googlegroups.com.
>>> For more options, visit this group at >>> http://groups.google.com/group/agilegames?hl=en.
>> -- >> You received this message because you are subscribed to the Google Groups >> "AgileGames" group.
>> To post to this group, send email to agilegames@googlegroups.com.
>> To unsubscribe from this group, send email to >> agilegames+unsubscribe@googlegroups.com.
>> For more options, visit this group at >> http://groups.google.com/group/agilegames?hl=en.
Hi @ll,
I guess Ralf Kruse (@ralfhh on twitter) is the one to ask 'cause he invented the game with Franz Ivancsich. They have the answers you're looking for. But Olaf Lewitz and Dave Sharrock are also some good candidates to ask. They played it a lot of times as well ;)
> I know that Bernd is aware on this (he presented it at the last Play4Agile)
> Cheers
> Pierre E. Neis Experienced Agile/Lean Coach
> WE & Co , the Collab Lab| Mobile: (+352) 661 727 867
> http://meetwith.me/pierreneis
> Owner of the "Product Owner's Help Desk" - "PLöRK - the leader's tool"
> Contact me: pierre.neis
> Latest tweet: Play 4 Agile for a better world! is out! http://t.co/KxqbTRMW ▸ Top stories today via @gadz_er @elpedromajor Follow @elPedroMajor Reply Retweet 19:38 May-13
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> On 13 May 2012 19:48, Adrian Perreau de Pinninck <aperr...@gmail.com> wrote:
> Hello everybody,
> A couple of weeks ago I organized the Kanban Pizza Game as seen in http://www.agile42.com/en/training/kanban-pizza-game/ > I had an uneasy feeling at the end of the exercise as I did not feel like I got the exercise to teach the participants the wonders I was expecting. If anyone has experience with the exercise, can you please help me understand what I could improve?
> Here is some info about what happened:
> In the last round one of the groups had reduced drastically the amount of waste being produced. Yet they were still not beating the other group which was using a more push approach and delivering many more offers.
> I am concerned that, due to my lack of experience, I wasn't able to place the right orders at the right time. Yet that shouldn't be an issue, since a pull system should work better independent of the amount of orders.
> It seemed to me that:
> - WIP limits are not that important when your productive capacity is below the customer demand
> - It was really hard to define a priori what amount of pizzas in the oven should be Hawaiian and how many Special
> I did add one rule because I thought it would make the pull benefits more evident:
> - The client doesn't like cold pizza: Pizzas are thrown away 30 seconds after being cooked.
> -- > You received this message because you are subscribed to the Google Groups "AgileGames" group.
> To post to this group, send email to agilegames@googlegroups.com.
> To unsubscribe from this group, send email to agilegames+unsubscribe@googlegroups.com.
> For more options, visit this group at http://groups.google.com/group/agilegames?hl=en.
> -- > You received this message because you are subscribed to the Google Groups "AgileGames" group.
> To post to this group, send email to agilegames@googlegroups.com.
> To unsubscribe from this group, send email to agilegames+unsubscribe@googlegroups.com.
> For more options, visit this group at http://groups.google.com/group/agilegames?hl=en.