My name is Alan Cyment. I'm from Buenos Aires, Argentina.
The first agile game I played was the "spaghetti" one (originated on a
game by Augusto Boal). It was facilitated during a CSM class by Tobias
Mayer in August 2006 in Argentina. I was in absolute awe when the
short game ended. Magic was, literally, in the air.
I think that game was the main reason for taking up the arduous, yet
satisfying, agile training/facilitating path I'll still be walking
until I...well...change my mind and do something else. In the
meantime, I'm having a great time.
Cheers,
Alan
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Hi everyone out there!
My name is Alan Cyment. I'm from Buenos Aires, Argentina.
The first agile game I played was the "spaghetti" one (originated on a
game by Augusto Boal). It was facilitated during a CSM class by Tobias
Mayer in August 2006 in Argentina. I was in absolute awe when the
short game ended. Magic was, literally, in the air.
I think that game was the main reason for taking up the arduous, yet
satisfying, agile training/facilitating path I'll still be walking
until I...well...change my mind and do something else. In the
meantime, I'm having a great time.
Hello. I'm Paul Tevis, and live in Santa Barbara, California.
The first Agile Game I played was the Ball Point Game, which we did at
the beginning of my CSM training last December. We had around 25
people in a space that wasn't quite big enough for us. (We couldn't
move the furniture out of the way.) Despite the size of the group, we
reached consensus pretty quickly, and the reaction to the game was
generally positive.
While I'm relatively new to Agile Games, I've been doing improv
theatre for the last four years, so the idea of games as teaching
tools is very familiar to me. Just last week I attended an Applied
Improvisers Network event in San Francisco that dealt with some of
these topics. I'm also an avid board game, card game, and roleplaying
game player, and I've been involved in that design community for a
number of years. (I also designed and published a storytelling game
last year.)
What I'm most interested in learning from this group (beyond the
obvious catalog of games) is how to sell the idea of teaching with
games and break down resistance to trying them. I'm working as an
internal agile champion at my company, and I still encounter
skepticism when I suggest trying experiential exercises I've learned
from. Getting agreement from to set aside time to do them is much
harder than getting people to agree to having a meeting to "just talk
about it." What are some techniques you have used to introduce Agile
Games to your co-workers?
Thanks,
--Paul
--
Paul Tevis
pte...@gmail.com
http://paultevis.com
I am Jérémie Hattat, I'm living in France near Lille.
I worked on software comprehension, and that was the start to look at
how we understand things.
I continue investigations on learning mechanics and how to teach
effectively, inspired by books such as "head first" series.
I first met the agile game at Agile Tour Lille 2008, it was
"plannification and estimation game" by Patrice Petit.
That is, in my opinion, the most effective way to make people
understand principles.
Since September, we have created a Dojo, which goal is to promote
agile and good practices stuff.
In this context we run XPGame, this was successfull !
Now, I want to apply game in the context of code quality (SOLID) and
other technical aspects we face in every day's work challenges.
That's it for the presentation !
Thanks
2010/12/15 Yves Hanoulle <Yv...@paircoaching.net>:
> Hello,
> I would like to welcome the 49 people who joined our group in the last
> month.
> We are now with people 252 interested in agile games.
> I would like to ask the new people to introduce themselves
> (and anyone who has not done this since he joined the group.)
> The format that we have been using is the following
> - say who you are
> - what was the first agile game you played
> - when you played that
> - what was your experience
> As more and meore people join that probable have never met each other, it
> would be nice if all of you could update your google profile with a picture,
> as this give this a more personal feeling.
> Yves
> PS As we have some spammers, we have turned on moderation on your first
> message. By introducing yourself, you have the advantage of us turning of
> the moderation and by result your other messages will arrive faster.
>
>
>
On Wed, Dec 15, 2010 at 1:44 AM, Yves Hanoulle <Yv...@paircoaching.net> wrote:
> I would like to ask the new people to introduce themselvesHello. I'm Paul Tevis, and live in Santa Barbara, California.
> (and anyone who has not done this since he joined the group.)
> The format that we have been using is the following
> - say who you are
> - what was the first agile game you played
> - when you played that
> - what was your experience
The first Agile Game I played was the Ball Point Game, which we did at
the beginning of my CSM training last December. We had around 25
people in a space that wasn't quite big enough for us. (We couldn't
move the furniture out of the way.) Despite the size of the group, we
reached consensus pretty quickly, and the reaction to the game was
generally positive.
While I'm relatively new to Agile Games, I've been doing improv
theatre for the last four years, so the idea of games as teaching
tools is very familiar to me. Just last week I attended an Applied
Improvisers Network event in San Francisco that dealt with some of
these topics. I'm also an avid board game, card game, and roleplaying
game player, and I've been involved in that design community for a
number of years.
last year.)
What I'm most interested in learning from this group (beyond the
obvious catalog of games) is how to sell the idea of teaching with
games and break down resistance to trying them. I'm working as an
internal agile champion at my company, and I still encounter
skepticism when I suggest trying experiential exercises I've learned
from. Getting agreement from to set aside time to do them is much
harder than getting people to agree to having a meeting to "just talk
about it." What are some techniques you have used to introduce Agile
Games to your co-workers?
Thanks,
--Paul
--
Paul Tevis
pte...@gmail.com
http://paultevis.com
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Hello All,
I am Jérémie Hattat, I'm living in France near Lille.
I worked on software comprehension, and that was the start to look at
how we understand things.
I continue investigations on learning mechanics and how to teach
effectively, inspired by books such as "head first" series.
I first met the agile game at Agile Tour Lille 2008, it was
"plannification and estimation game" by Patrice Petit.
That is, in my opinion, the most effective way to make people
understand principles.
Since September, we have created a Dojo, which goal is to promote
agile and good practices stuff.
In this context we run XPGame, this was successfull !
Now, I want to apply game in the context of code quality (SOLID) and
other technical aspects we face in every day's work challenges.
That's it for the presentation !
Thanks
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Hello, I'm Malcolm Anderson, I'm a Scrum Coach and, I've lived in Joplin Missouri for 3 years, but I originally come from Portland Oregon.
My primary focus is on teaching people to learn how to learn. One of the things that I have learned is that there is a meme running around that "games" are fun but have no educational value. The interesting thing is that if you simply replace the word "game" with the word "simulator" all of the sudden those people who were laughing at your idea of using games for training are all nodding seriously because, everyone knows that simulators are a proven way of teaching people. Doesn't the air force use training simulators for their pilots? Those simulators are certainly not games.
When I first took my CSM 4 or 5 years ago, we played a game with blowing up balloons and making stuff out of paper.
I've been involved in 3 other CSM courses each time doing the travel brochures.
My experience is that I don't feel like the brochure creation is relevant enough for people doing software to get the connection.
Like Paul, I've played board games, card games and roleplaying games for years.
One of the things I'm looking at getting from this list is a good collection of games that maybe I can use during retrospectives to help teams get a better feel for "team"
Lastly
One game that I think is great for learning flexible thinking is called Flux. It's a card game where the rules are changing virtually every time someone plays a card. The value of the game is to help people who are buried tight in the mindset of "but we've always done it this way" have a quick experience where they have to constantly ask, "what are the rules during this moment?." Game play is between 5 and 20 minutes, but you can put in a 10 minute time limit and still get value out of playing 3 games in rapid succession.
One game that I think is great for learning flexible thinking is called Flux. It's a card game where the rules are changing virtually every time someone plays a card. The value of the game is to help people who are buried tight in the mindset of "but we've always done it this way" have a quick experience where they have to constantly ask, "what are the rules during this moment?." Game play is between 5 and 20 minutes, but you can put in a 10 minute time limit and still get value out of playing 3 games in rapid succession.
I'm not sure about Joplin, but if I'm not mistaken Diana Larsen is from Portland
When I first took my CSM 4 or 5 years ago, we played a game with blowing up balloons and making stuff out of paper.the xp game?
I've been involved in 3 other CSM courses each time doing the travel brochures.
My experience is that I don't feel like the brochure creation is relevant enough for people doing software to get the connection.
Will you say more?What is good and bad about it?
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Hello & Bonjour all (Hi Alan!),I am Silvana Wasitova, Scrum Coach in Lausanne, Switzerland.
My first game in 2005 was the Travel Brochure - which was an ok game, though I like the XP Game better.
I particularly like Henrik Kniberg's "Name Game" - it is so simple and in a little time very clearly illustrates a fundamental concept. Henrik was planning to post it on his blog, but I can't find it there yet, though it has been written up by Jon Jagger on:
I look forward to more ideas and simulations that facilitate learning and changing entrenched behaviors.
Bonjour, Silvana. My company has an office in Lausanne. Perhaps next
time I'm visiting the team there we can play some Agile Games.