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Gradient Mesh Background for Tintype?

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mark4man

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Dec 29, 2003, 3:29:34 PM12/29/03
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People,

Found myself in possession of a tinted tintype of my Great Grandfather
(tinted tintypes were typically black & white flash photos onto a
black enamel plate; & then colorized in oil paint by a portrait
artist. They replaced the earlier "daguerreotypes" around 1860, which
were flash photos onto silver coated copper plates.)

I had it scanned by a local digital imaging outfit; & am in the
process of a restoration in Photoshop (6.0.) The subject, in the form
of a bust (head & upper shoulders) is in OK shape . . . just a few
scratches & blemishes.

But the gradient background, in the form of a tall oval around the
bust, is largely faded & blemished on the left side. The right side
is mostly in tact; & consists of a shaded area around the subject,
graduating to a lighter area (which comprises most of the background
area); & then fading to a darker shade near the edges of the oval.
The original portrait artist did a great job on the gradient blending
of the colors.

What I'd like to do (using the original 3 main background colors), is
to first isolate the subject; & then create a new gradient background
following the blend lines of the original.

So . . . What I'd like to do is:

1)Create 3 horseshoe shaped color filled areas, each one larger than
the next.

2) Create a gradient mesh for each horseshoe, WHERE THE CENTER OF THE
SHAPE IS THE DARKEST; & THE EDGE OF THE SHAPE IS THE LIGHTEST.

I cannot figure out how to manipulate the gradient mesh lines in this
way. When I create the gradient mesh, the mesh lines are always
connected to the outside of the path. I want a single radial mesh
line, running along the center of the shape; & not connected to the
edge . . . & I want that center line to represent the darkest portion
of the gradient.

In other words . . . if you picture the horseshoe as an upside-down U,
where the shape of the body of the U is of a certain width, I want the
darkest line to run at the center of that width, like a thin U drawn
inside a fat U. I want the lightest area of the gradient to be along
the edges of the shape. (If I knew how, I would draw my own damn mesh
lines somehow!)

3) When these 3 cascading horseshoes (each on it's own layer) are
complete; & have the properly shaped gradient, I will blend the layers
together, to form my oval background.

I know this should be simple enough to construct . . . but I'm not
sure of the functions involved. If someone could help with this, or
point me in the direction of a *gradient mesh* tutorial (where perhaps
paths can be converted to mesh lines), it would be greatly
appreciated.

Thanks much,

mark4man

mark4man

unread,
Dec 29, 2003, 7:04:41 PM12/29/03
to
People,

Found myself in possession of a tinted tintype of my Great Grandfather
(tinted tintypes were typically black & white flash photos onto a
black enamel plate; & then colorized in oil paint by a portrait
artist. They replaced the earlier "daguerreotypes" around 1860, which
were flash photos onto silver coated copper plates.)

I had it scanned by a local digital imaging outfit; & am in the

process of a restoration in Illustrator (10.) The subject, in the


form of a bust (head & upper shoulders) is in OK shape . . . just a
few scratches & blemishes.

But the gradient background, in the form of a tall oval around the
bust, is largely faded & blemished on the left side. The right side
is mostly in tact; & consists of a shaded area around the subject,
graduating to a lighter area (which comprises most of the background
area); & then fading to a darker shade near the edges of the oval.
The original portrait artist did a great job on the gradient blending
of the colors.

What I'd like to do (using the original 3 main background colors), is
to first isolate the subject; & then create a new gradient background
following the blend lines of the original.

-------------------------------------
So . . . What I'd like to attempt is:
-------------------------------------

1) Create 3 horseshoe shaped color filled areas, each one larger than
the next.

Thanks much,

mark4man

. . . OR . . . Create the same cascading, overlapping shapes, each one
filled with a different color . . . & somehow blend those colors
together, whereby the gradient between colors is automatic?

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