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By hua libao  - Sep 8 - 1 new of 1 message    

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By Short Sale Cash  - Apr 21 - 1 new of 1 message    

Ultimate CC Sphere / Comp Camera linker 
  I found a couple competing expressions to link an AE camera to CC Sphere. One is by Dan: <[link]> And other is really complicated, but claims to also track AE lights too. <[link]> What's the best, most feature complete expression?... more »
By navarro_par...@adobeforums.com  - Apr 3 - 1 new of 1 message    

Keeping Exponential Scale "live" with expressions 
  Is there a way to replicate the Exponential Scale via expression? As you know, once you run the animation assistant, the keyframes are locked down and if I need to change the start or end values, I have to delete all the intermediate KFs and re-run the animation assistant. Kind of a hassle, eh? It would be cool if I could set a start and stop keyframe or layer markers and have the expression do its thing between a min and max value.... more »
By navarro_par...@adobeforums.com  - Mar 27 - 7 new of 7 messages    

Collapse Transformation Attribute? 
  Simple question: Is there a collapse transformations attribute that can be scripted? I'd like to collapse a comp after its scale passes 100%. Its an easy enough expression to write, but does this attribute even exist? I couldn't find it anywhere.
By nicholas_karlov...@adobeforums.com  - Mar 25 - 4 new of 4 messages    

Adding value to scale only affects X, not Y? Why? 
  So I I'm using Sound Keys to drive the scale of another layer. However, it's only modifying the X scale, not X & Y. What's wrong with this expression: transform.scale+thisComp.layer ("solid").effect("Sound Keys")("Output 1") also tried these, but got an syntax error: s = transform.scale+thisComp.layer ("solid").effect("Sound Keys")("Output 1");... more »
By navarro_par...@adobeforums.com  - Mar 23 - 3 new of 3 messages    

#include Doesn't work in AE CS4 
  Anyone have a work around for the "#include" javascript in CS4. Used an external file to drive some text in my comp in CS3, but the same script doesn't work in CS4. I even downloaded a comp from the graymachine.com <[link]> website to check and it didn't work either.... more »
By timothy_math...@adobeforums.com  - Mar 13 - 4 new of 4 messages    

Extrapolated null position based on two tracked points 
  The photo is pretty self-explanatory. If I have two tracked points, how can I determine the coordinates for a third position? I plan on wiring the distance of the extrapolated null to a slider to control the distance from the tracked points. <[link]>... more »
By navarro_par...@adobeforums.com  - Mar 13 - 7 new of 7 messages    

Edit/Customize/"Hack" the Expression Language Menu? 
  Is there anyway to edit the Expression Language Menu? Further Explanation: The little (>) round button next to the pickwhip that has all of the "base" expressions. Global> vector Math> Key> Is there a way to add your own category> Custom> say you use time*1000 all the time, instead of just typing it (which in this case isn't a big deal) or going (>)Global>time and typing *1000, you could just go to (>)Custom>time*1000... more »
By nick_d._cleme...@adobeforums.com  - Mar 6 - 5 new of 5 messages    

Expression to control speed with the option to stop? 
  I made a simple animation with an expression to move a layer at a constant speed. With the Separate XYZ effect I used the expression time*120 on the X position. (120 is linked to a slider control but that is irrelevant for the problem) This works great but now I want to stop the layer for a bit and then move on from that very same spot. And there comes the problem. As soon as I set the speed to 0 the animation jumps to the start. This is pretty obvious because time*0 = 0, but I can't come up with a solution :s... more »
By taohun...@adobeforums.com  - Mar 5 - 4 new of 4 messages    

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