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Nick Darnell
1/28/11
Welcome!
Welcome to the Activate3D group for Intelligent Character Motion! ICM is a technology we're
unread,locked,
Welcome!
Welcome to the Activate3D group for Intelligent Character Motion! ICM is a technology we're
1/28/11
Yisheng Yap
3/5/13
Unity record movie not working with KinectSDK
Hi, I've setup 2 unity project to walk through the tutorial on Unity, 1 with Kinect SDK & 1
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Unity record movie not working with KinectSDK
Hi, I've setup 2 unity project to walk through the tutorial on Unity, 1 with Kinect SDK & 1
3/5/13
Sana Fatima
,
Dan
3
2/6/13
connect to depth camera failed
Thanks for the response, i am using OpenNi 2.0 version, guess i have to reinstall all the OpenNI and
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connect to depth camera failed
Thanks for the response, i am using OpenNi 2.0 version, guess i have to reinstall all the OpenNI and
2/6/13
komal
,
Dan
2
10/19/12
for graphics
There are no importers included with ICM that will bring a file directly into the OpenGL animation
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for graphics
There are no importers included with ICM that will bring a file directly into the OpenGL animation
10/19/12
Sana Fatima
,
Dan
2
10/11/12
about opengl
ICM ships with an integration with Unity3D. That is one option, and there are free licenses for non-
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about opengl
ICM ships with an integration with Unity3D. That is one option, and there are free licenses for non-
10/11/12
komal
,
Dan
2
10/9/12
need help..
A similar question was posted yesterday. Perhaps that is a teammate of yours? As noted in this thread
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need help..
A similar question was posted yesterday. Perhaps that is a teammate of yours? As noted in this thread
10/9/12
Sana Fatima
,
Dan
2
10/8/12
need help
There's no problem using VS2010, the ICM 1.2 package should include libraries built for VS2008
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need help
There's no problem using VS2010, the ICM 1.2 package should include libraries built for VS2008
10/8/12
ahmad2...@yahoo.com
,
Dan
14
4/21/12
activenet.server
i did follow the steps but i faced to run time error and termination form the server with the player
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activenet.server
i did follow the steps but i faced to run time error and termination form the server with the player
4/21/12
ahmad2...@yahoo.com
,
Dan
2
4/3/12
remote connection
The RemoteConnection script inside the UnityWebRemote sample is a reimplementation of the session in
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remote connection
The RemoteConnection script inside the UnityWebRemote sample is a reimplementation of the session in
4/3/12
ahmad2...@yahoo.com
3/30/12
Kinematic Actor
the Kinematic Actor that come with the ICM dose it work right
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Kinematic Actor
the Kinematic Actor that come with the ICM dose it work right
3/30/12
ahmad2...@yahoo.com
, …
shawj
5
3/23/12
unity examples
I noticed when you open the unity files the two 3ds max files in the \Assets\Models\VirtualVacation
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unity examples
I noticed when you open the unity files the two 3ds max files in the \Assets\Models\VirtualVacation
3/23/12
Ruba
,
Dan Amerson
4
3/19/12
References Issue!
It's finer-grained than that. Unity via Mono supports a subset of .NET classes and members. The
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References Issue!
It's finer-grained than that. Unity via Mono supports a subset of .NET classes and members. The
3/19/12
ahmad2...@yahoo.com
, …
Dan
4
3/13/12
a3davater
A3DAvatar is defined in A3DAvatar.cs which is in the scripts subfolder of the Activate3D package. The
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a3davater
A3DAvatar is defined in A3DAvatar.cs which is in the scripts subfolder of the Activate3D package. The
3/13/12
Ruba
,
Dan
3
3/9/12
Disable Script attached to Object at Run-time
Thanks for the help .. On Mar 5, 5:29 pm, Dan <amer...@activate3d.com> wrote: > The property
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Disable Script attached to Object at Run-time
Thanks for the help .. On Mar 5, 5:29 pm, Dan <amer...@activate3d.com> wrote: > The property
3/9/12
ahmad2...@yahoo.com
,
Dan
15
3/5/12
kinect sdk dll
I've uploaded a build to the following location. http://dl.dropbox.com/u/29642740/ICM_12_K4WBuild
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kinect sdk dll
I've uploaded a build to the following location. http://dl.dropbox.com/u/29642740/ICM_12_K4WBuild
3/5/12
Ruba
, …
Shaun Kime
5
2/24/12
OnClose Method
Thanks a lot. That was a great help! Ruba Al-Sadi. On Thu, Feb 23, 2012 at 11:14 PM, Shaun Kime <
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OnClose Method
Thanks a lot. That was a great help! Ruba Al-Sadi. On Thu, Feb 23, 2012 at 11:14 PM, Shaun Kime <
2/24/12
Dan
,
Marco Shaw
3
2/14/12
ICM 1.2 Released
Good suggestion. I just added [a3d-icm] as the tag. dba On Feb 13, 6:33 pm, Marco Shaw <marco.s...
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ICM 1.2 Released
Good suggestion. I just added [a3d-icm] as the tag. dba On Feb 13, 6:33 pm, Marco Shaw <marco.s...
2/14/12
Marco Shaw
,
Dan
3
2/13/12
**NOVICE** ICM free edition
Marco, You do need to use only OpenNI drivers. However, you can get away with just uninstalling the
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**NOVICE** ICM free edition
Marco, You do need to use only OpenNI drivers. However, you can get away with just uninstalling the
2/13/12
ahmad2...@yahoo.com
,
Dan
2
1/18/12
dose your sdk works with zigfu bindle
Ahmad, I tried to reproduce this today using the following steps, but everything works for me. -
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dose your sdk works with zigfu bindle
Ahmad, I tried to reproduce this today using the following steps, but everything works for me. -
1/18/12
hana'
,
Dan
10
1/17/12
how can i get Activate3D in the Unity toolbar ???
UpdaetActivateLibraries.bat is a script that copies the license files and DLLs from the ICM
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how can i get Activate3D in the Unity toolbar ???
UpdaetActivateLibraries.bat is a script that copies the license files and DLLs from the ICM
1/17/12
Daniel Accorsi
,
ame...@activate3d.com
7
1/11/12
New version of OpenNI
I tested with a Kinect using SensorKinect 5.0.3.4 from avin off of his github repository for my test
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New version of OpenNI
I tested with a Kinect using SensorKinect 5.0.3.4 from avin off of his github repository for my test
1/11/12
Daniel Accorsi
,
Dan
3
1/4/12
HandProxy
Thanks Dan. I understood the concept. Daniel. On 3 jan, 18:07, Dan <amer...@activate3d.com>
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HandProxy
Thanks Dan. I understood the concept. Daniel. On 3 jan, 18:07, Dan <amer...@activate3d.com>
1/4/12
ahmad2...@yahoo.com
,
Dan
6
1/3/12
more stable realase of the sdk
We use the skeleton data from NITE, so any improvements in tracking that come with new versions of
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more stable realase of the sdk
We use the skeleton data from NITE, so any improvements in tracking that come with new versions of
1/3/12
Daniel Accorsi
, …
Dan
8
12/30/11
ActivateNET.ActivateNativePINVOKE
When you say that performance of grabbing and pulling is confused, I believe you are saying that the
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ActivateNET.ActivateNativePINVOKE
When you say that performance of grabbing and pulling is confused, I believe you are saying that the
12/30/11
suzan
,
Dan
4
12/21/11
A3DPlaybackAvatar exception
They are posted on the group. You can find them at the bottom of the thread where Shaun originally
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A3DPlaybackAvatar exception
They are posted on the group. You can find them at the bottom of the thread where Shaun originally
12/21/11
Ruba
,
Dan
2
11/28/11
passing value between two scenes
Are you asking how to persist an object across the loading of a new Unity scene file? There's a
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passing value between two scenes
Are you asking how to persist an object across the loading of a new Unity scene file? There's a
11/28/11
ahmad2...@yahoo.com
,
Dan
2
11/28/11
education paper
We'd be very excited for you to do so. We'd appreciate a citation in the paper, and we'd
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education paper
We'd be very excited for you to do so. We'd appreciate a citation in the paper, and we'd
11/28/11
Carlos Roberto
,
Shaun Kime
7
9/23/11
Head tracking
Looking at the product brochure for FaceAPI, they mention integration with "Low-level '
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Head tracking
Looking at the product brochure for FaceAPI, they mention integration with "Low-level '
9/23/11
Dan
9/21/11
PhysX 2.8.4.4 Required for ICM 1.1.1 Samples
After working with a user in this thread, http://groups.google.com/group/activate3d-icm/browse_thread
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PhysX 2.8.4.4 Required for ICM 1.1.1 Samples
After working with a user in this thread, http://groups.google.com/group/activate3d-icm/browse_thread
9/21/11
roberto
, …
Dan
8
9/21/11
Error when running AnimationMatchingSampleApp sample
We communicated offline with Carlos on this issue. Carlos determined that it was an incompatibility
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Error when running AnimationMatchingSampleApp sample
We communicated offline with Carlos on this issue. Carlos determined that it was an incompatibility
9/21/11
Carlos Roberto
,
Dan Amerson
2
9/21/11
Head motion?
NITE, the underlying skeleton SDK, does not generate any tilt data for the head and neck, and it is
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Head motion?
NITE, the underlying skeleton SDK, does not generate any tilt data for the head and neck, and it is
9/21/11