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wyrmdragon@gmail.com  
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(4 users)  More options Jun 22 2006, 9:14 am
From: "wyrmdra...@gmail.com" <wyrmdra...@gmail.com>
Date: Thu, 22 Jun 2006 13:14:36 -0000
Local: Thurs, Jun 22 2006 9:14 am
Subject: Sketchup Free Exporting: Yes it's possible!!!
Below I give step by step instructions on how to get your models into
other programs.  These instructions are VERY detailed, so that you
should have absolutely NO problems getting this to work.  This trick
works on all operating systems.  I assure you, even the most
technically inept can do this.  READ ALL DIRECTIONS BEFORE ATTEMPTING
THIS!

---------->

Step 1:  If you don't already have it, download the free 3D suite
Blender from www.blender3d.org.  Make sure you get the 2.42 RC1
release; NOT 2.41.  If it doesn't jump out at you:
  Substep a:  There are three essential areas:
    i:   BlenderNation Headlines
    ii:  Blender.org News
    iii: Announcements
  Substep b:  Look in BlenderNation Headlines for an article titled
"2.42 RC1 Released."  If it's there, click on it and proceed to substep
d.  Otherwise, proceed to substep c.
  Substep c:  Click the "All BlenderNation headlines" link, and browse
through the articles until you come to "2.42 RC1 Released."  Click on
this article.
  Substep d:  At the bottom of the article (ABOVE the comments and ads)
is the link "download the 2.42 RC1 for your platform."  Click it.
  Substep e:  Select from the links the download that fits your
operating system.  They are as follows, from top to bottom:
    i:         2.41 for FreeBSD: DO NOT CLICK; wrong version
    ii:        2.41 for Solaris: DO NOT CLICK: wrong version
    iii -- vi: 2.42RC1 for Linux
    vii:       2.42RC1 for WINDOWS! <-- Important one
    viii:      2.42RC1 for MAC OS X! <-- Important one

Step 2:  After you have downloaded Blender 2.42, take your time to get
familiar with it.  Blender has a very unorthodox GUI, and the frenzied
newcomer will get NOWHERE.  There are many tutorials available, and the
official Blender wiki is located at
"http://mediawiki.blender.org/index.php/Main_Page".

Step 3:  Once you can at least save a Blender file (or open one), close
out of it.  Open Google Sketchup, and export the model you wish to
convert as Google Earth VERSION 3 file (.kmz).

Step 4:  Go back into Blender, click the File menu, then go in the
Import submenu, and select "Google Map Model (Kmz/Kml)."

Step 5:  Navigate to your GE3 model, and import it.

Step 6:  Celebrate.

Step 7:  Either play with your model in Blender, or export it to
another format; Blender is very good at exporting.

Step 8:  Celebrate some more.

--------->

If you have any problems, post 'em and I'll see what I can do.  Happy
Sketching/Blending!

  --Wyrm Dragon


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Henry Anthony  
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 More options Jun 22 2006, 10:53 am
From: "Henry Anthony" <studio...@hotmail.com>
Date: Thu, 22 Jun 2006 07:53:06 -0700
Local: Thurs, Jun 22 2006 10:53 am
Subject: Re: Sketchup Free Exporting: Yes it's possible!!!
I guess it's possible but, what's the point? Anything you can make in
SU can be made in Blender. Since SU is mainly targeted to the
architectural market, the real need to export is to AutoCad or another
architectural CAD program. If I was an architect/interior designer/set
designer, etc., I doubt I would care to use this workaround given the
thousands invested in CAD programs. The small investment in SU Pro
would easily be worth it. Plus you get sandbox, upgrades, etc.

Kudos for finding the workaround. I wouldn't be surprised if the SU
folks are already working on a way to block it though. ;o)


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steve at globalhouseplans.com  
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 More options Jun 22 2006, 12:53 pm
From: "steve at globalhouseplans.com" <globalhousepl...@gmail.com>
Date: Thu, 22 Jun 2006 16:53:35 -0000
Local: Thurs, Jun 22 2006 12:53 pm
Subject: Re: Sketchup Free Exporting: Yes it's possible!!!

Henry Anthony wrote:
> I guess it's possible but, what's the point? Anything you can make in
> SU can be made in Blender.

Technically, that is true, but have you ever tried to draw a house in
Blender?  SU is the faster option in this case.

Then you can take the time you saved and put it into designing your
animated 3D doppleganger that sits on his 3D rendered lambskin lounge
chair while watching his 3D rendered 60-inch HDTV.


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Henry Anthony  
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 More options Jun 22 2006, 1:37 pm
From: "Henry Anthony" <studio...@hotmail.com>
Date: Thu, 22 Jun 2006 10:37:36 -0700
Local: Thurs, Jun 22 2006 1:37 pm
Subject: Re: Sketchup Free Exporting: Yes it's possible!!!

steve at globalhouseplans.com wrote:
> Then you can take the time you saved and put it into designing your
> animated 3D doppleganger that sits on his 3D rendered lambskin lounge
> chair while watching his 3D rendered 60-inch HDTV.

Yeah Steve, but my doppleganger models ME!

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steve at globalhouseplans.com  
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 More options Jun 22 2006, 2:04 pm
From: "steve at globalhouseplans.com" <globalhousepl...@gmail.com>
Date: Thu, 22 Jun 2006 18:04:54 -0000
Local: Thurs, Jun 22 2006 2:04 pm
Subject: Re: Sketchup Free Exporting: Yes it's possible!!!

Henry Anthony wrote:
> Yeah Steve, but my doppleganger models ME!

He's very good.

It should be noted that the version suggested is a pre-release build of
the Blender software.  The ability to import .kmz files has been added
since the current stable version.

The download link for the release candidate is here:

http://download.blender.org/release/Blender2.42/

This is actually very interesting to me since I can now create
walkthroughs using the path tools in Blender.  It also allows me to
have more control over rendering quality and techniques.  Of course, if
I were using SU in a professional environment, I may have access to the
high-end CAD tools that could do this all and more, but being a home
user, I'm glad to have the use of Blender.  Well, glad in the way that
eating cockroaches may net you $50K in Fear Factor.


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wyrmdragon@gmail.com  
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 More options Jun 22 2006, 3:24 pm
From: "wyrmdra...@gmail.com" <wyrmdra...@gmail.com>
Date: Thu, 22 Jun 2006 19:24:39 -0000
Local: Thurs, Jun 22 2006 3:24 pm
Subject: Re: Sketchup Free Exporting: Yes it's possible!!!
@ Henry
I made the effort to find this workaround because finding free good
quality CAD software for Macintosh was a very rare occurence, and I
wanted desperately to get Sketchup and Blender on the same level.  I
would gladly buy SU 5 Pro, but since I am underage and already saving
up for a new computer, I'm sure you can see how I am reluctant to get
too sidetracked with SU.

Besides my desire to get both programs working together, a friend of my
mom had just offered me a project, which needs to be finished by this
Saturday.  So the advantage of increased efficiency that was pointed
out by Steve was a further incintive to get things in a rhythm.

The reason I posted the workaround here was because that prior to
finding this workaround, I came to these forums to search for a
solution.  I found several topics all perfectly matching my problem,
but none of them offered any help.  I figured that if there were enough
people to start all these topics, they might be grateful if I put up a
good solution.

If you have a better one, I'd love to hear it.


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Henry Anthony  
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 More options Jun 22 2006, 3:58 pm
From: "Henry Anthony" <studio...@hotmail.com>
Date: Thu, 22 Jun 2006 12:58:21 -0700
Local: Thurs, Jun 22 2006 3:58 pm
Subject: Re: Sketchup Free Exporting: Yes it's possible!!!
Wyrm,

You sound like an enterprising, resourceful person. Congratulations on
finding a solution to your issue and sharing it with others. I hope
your project is a success. I also hope you did not find my original
post as being critical of your method. That was not my intent and I
apologize in advance for any misunderstanding. Now, let's see some pics
of that project! :o)

Regards,

Henry


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Ronin  
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 More options Jun 22 2006, 10:30 pm
From: "Ronin" <elj...@gmail.com>
Date: Thu, 22 Jun 2006 19:30:28 -0700
Local: Thurs, Jun 22 2006 10:30 pm
Subject: Re: Sketchup Free Exporting: Yes it's possible!!!
I followed instructions but i cant really open the models exported by
SU free version as kmz models in Blender.
It simply doesnt open them.
I tried to downloaded blender again, unzip it again, i tried with
diferent SU models (as .kmz files)
All the time i get the same msg by Blender about checking up the
"console".
That console I guess reffers to the window u see at Blender starts and
there says
"Looking for instaled Phyton version 2.4,
`import site failed` ; use -v for traceback.
Not instaled Phyton found. Some scripts may not run"
Thanks anyway for the try :)

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wyrmdragon@gmail.com  
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 More options Jun 23 2006, 12:59 am
From: "wyrmdra...@gmail.com" <wyrmdra...@gmail.com>
Date: Fri, 23 Jun 2006 04:59:12 -0000
Local: Fri, Jun 23 2006 12:59 am
Subject: Re: Sketchup Free Exporting: Yes it's possible!!!
OK, I'm not sure about this; it's mostly guess work, but it should
work.

You can write plugins for Blender in the Python scripting language.
When you download Blender, it comes with many of the more useful
plugins already installed, like the GE importer.

I think your problem is that you have an outdated version of Python.
All you have to do is install Python 2.4 or later, which is availble at
"http://www.python.org/download/".  After that, it should work fine.

Like I said, it's all guess work; not guarenteed to work.
----------
As for my project, it's story goes as this:

My mom plays (if not almost lives on) an online game called Puzzle
Pirates.  Since it's an MMORPG, my mom has been able to make friends
with other elite players of YPP (My mom ranks on one of the ocean wide
ultimate boards).

One of the features of the game is what is known as a blockade.  This
is where two flags (which consist of crew, which in turn consist of
pirates) which have declared war on eachother battle.  One flag tries
to take over an island the other flag has, and the defending flag
obviously defends their island.  Blockade's often involve hundreds of
players

One of the crews of a flag needs some artwork done for an event there
trying out inside the blockade, and my moms intricate web of contacts
eventually got me involved.

The image is still rendering, but I have here a snapshot of what has
already been completed:
http://i58.photobucket.com/albums/g266/Haiavaha/previz.png


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tomtom  
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(1 user)  More options Jun 23 2006, 8:58 am
From: "tomtom" <t...@msn.com>
Date: Fri, 23 Jun 2006 05:58:49 -0700
Local: Fri, Jun 23 2006 8:58 am
Subject: Re: Sketchup Free Exporting: Yes it's possible!!!
wyrm,
thank you, followed all your instructions and everything worked great.
tomtom

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jegb  
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 More options Jul 10 2006, 6:01 am
From: "jegb" <enrique.gal...@gmail.com>
Date: Mon, 10 Jul 2006 10:01:44 -0000
Local: Mon, Jul 10 2006 6:01 am
Subject: Re: Sketchup Free Exporting: Yes it's possible!!!

Try POVRay http://www.povray.org/ , there is a plugin for SU and for
rendering seems to work (here
http://www.crai.archi.fr/RubyLibraryDepot/Ruby/RUBY_Library_Depot.htm)
, I tried some shapes (basic). Here is a trial I made a while ago.
http://www.flickr.com/photos/72209952@N00/152447298/
I can post the SU model I used. Blender seem to big of shot for me for
rendering, although, I may consider for organic modeling (due to lack
of SU Pro's sandbox) in the future.

There are other free renderers, this was my second alternative which I
did not try yet http://www.softlab.ntua.gr/~jpanta/Graphics/Kerkythea/

Hope this helps

enrique


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