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  <title>Manchester Game Jam Google Group</title>
  <link>http://groups.google.com/group/MCRgamejam</link>
  <description>Discussion and ideas forum for the Manchester game jam at Madlab. Follow @MCRgamejam for updates!</description>
  <language>en</language>
  <item>
  <title>game jam</title>
  <link>http://groups.google.com/group/MCRgamejam/browse_thread/thread/795bab9412f0b584/5f56cd46f7f2d8dc?show_docid=5f56cd46f7f2d8dc</link>
  <description>
  hi dave and everyone, &lt;br&gt; just got the invite and off to see my daughter who thinks of me as a &lt;br&gt; geek, thats some complement given my keybroad fumble, and durrh whats &lt;br&gt; next helpline mentality. &lt;br&gt; &lt;p&gt;love madlab and the events know naff all about gaming would have loved &lt;br&gt; to have been there , may be next time have a great time jamming and
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/MCRgamejam/browse_thread/thread/795bab9412f0b584/5f56cd46f7f2d8dc?show_docid=5f56cd46f7f2d8dc</guid>
  <author>
  trineti...@gmail.com
  (trine)
  </author>
  <pubDate>Fri, 20 Apr 2012 13:47:47 UT
</pubDate>
  </item>
  <item>
  <title>Re: Format suggestions</title>
  <link>http://groups.google.com/group/MCRgamejam/browse_thread/thread/fe6f5cd6d90ddf62/e9d41959a7f0fc90?show_docid=e9d41959a7f0fc90</link>
  <description>
  Last year, the Manchester Ultimate Programming group, had a 24 hour &lt;br&gt; starcraft A.I tournament. &lt;br&gt; The idea was to program starcraft bots and battle them against each other. &lt;br&gt; This was done using visual studio (so c#) and getting the mod files from &lt;br&gt; another source. It also required the original game (should be available on
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/MCRgamejam/browse_thread/thread/fe6f5cd6d90ddf62/e9d41959a7f0fc90?show_docid=e9d41959a7f0fc90</guid>
  <author>
  harvinder.at...@gmail.com
  (harvinder atwal)
  </author>
  <pubDate>Thu, 05 Apr 2012 17:24:17 UT
</pubDate>
  </item>
  <item>
  <title>Format suggestions</title>
  <link>http://groups.google.com/group/MCRgamejam/browse_thread/thread/fe6f5cd6d90ddf62/e70d0bfc62d68cac?show_docid=e70d0bfc62d68cac</link>
  <description>
  Interested to hear what people are thinking in terms of the format for &lt;br&gt; the weekend jam. &lt;br&gt; &lt;p&gt;The Ludum Dare is kind of the loose reason to get everyone together &lt;br&gt; for the first event, but would people be interested in shorter jams &lt;br&gt; during the weekend too? Perhaps these would be a little more &lt;br&gt; achievable for people who don&#39;t have the whole weekend free, and these
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/MCRgamejam/browse_thread/thread/fe6f5cd6d90ddf62/e70d0bfc62d68cac?show_docid=e70d0bfc62d68cac</guid>
  <author>
  hellodanh...@gmail.com
  (Dan Hett)
  </author>
  <pubDate>Wed, 15 Feb 2012 19:17:10 UT
</pubDate>
  </item>
  <item>
  <title>Re: All suggestions welcome!</title>
  <link>http://groups.google.com/group/MCRgamejam/browse_thread/thread/60f05b1fb0e2d8c2/7fdb1431ce1dcae6?show_docid=7fdb1431ce1dcae6</link>
  <description>
  A few intrepid souls might be up for it, I&#39;ll ask on the twitter and &lt;br&gt; see if anyone&#39;s interested. &lt;br&gt; &lt;p&gt;I mean, it would be pretty awesome just to have it up and running at &lt;br&gt; the event really
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/MCRgamejam/browse_thread/thread/60f05b1fb0e2d8c2/7fdb1431ce1dcae6?show_docid=7fdb1431ce1dcae6</guid>
  <author>
  hellodanh...@gmail.com
  (Dan Hett)
  </author>
  <pubDate>Thu, 02 Feb 2012 14:39:47 UT
</pubDate>
  </item>
  <item>
  <title>Re: All suggestions welcome!</title>
  <link>http://groups.google.com/group/MCRgamejam/browse_thread/thread/60f05b1fb0e2d8c2/b6c160c9f12750d4?show_docid=b6c160c9f12750d4</link>
  <description>
  We (HACMan) have a MAME-based arcade cabinet at the madlab. (Its a &lt;br&gt; bit broken atm, but will be working again by the jam) &lt;br&gt; &lt;p&gt;It runs Linux, and the controls show up as a usb keyboard to the &lt;br&gt; game. it has a coin acceptor and, sound output. &lt;br&gt; &lt;p&gt;Maybe people would be interested in writing arcade-style games that
  </description>
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  <author>
  para...@ivixor.net
  (Bob Clough)
  </author>
  <pubDate>Thu, 02 Feb 2012 13:12:36 UT
</pubDate>
  </item>
  <item>
  <title>All suggestions welcome!</title>
  <link>http://groups.google.com/group/MCRgamejam/browse_thread/thread/60f05b1fb0e2d8c2/8413d4e4f453213c?show_docid=8413d4e4f453213c</link>
  <description>
  Hi folks! &lt;br&gt; &lt;p&gt;If there&#39;s anything you&#39;d like to see/include in future MCR Jam &lt;br&gt; events, please do get your ideas down here. We&#39;re completely open to &lt;br&gt; suggestion, and honestly all we want is to make this the jam that YOU &lt;br&gt; guys helped create. Theme/format ideas, suggestions for improvements, &lt;br&gt; or even things you *don&#39;t* want to see: all thoughts and ideas are
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/MCRgamejam/browse_thread/thread/60f05b1fb0e2d8c2/8413d4e4f453213c?show_docid=8413d4e4f453213c</guid>
  <author>
  hellodanh...@gmail.com
  (Dan Hett)
  </author>
  <pubDate>Wed, 01 Feb 2012 21:17:50 UT
</pubDate>
  </item>
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