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iPhone & Wii: Let the mobile web begin in earnest
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Joel Webber  
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 More options Jan 9 2007, 3:36 pm
From: "Joel Webber" <j...@google.com>
Date: Tue, 9 Jan 2007 15:36:41 -0500
Local: Tues, Jan 9 2007 3:36 pm
Subject: iPhone & Wii: Let the mobile web begin in earnest

All,

I think a couple of recent events are worth talking about as they relate to
GWT -- namely the iPhone's Safari browser and the Wii's Opera browser.

We're starting to see fully-capable modern browsers show up in some pretty
interesting places. In case you missed today's Apple announcement, they will
be releasing the iPhone in June, with a full version of Safari running on a
480x320 screen. It also turns out that the Nintendo Wii has a beta version
of Opera embedded in it (which I assume will be automatically upgraded at
some point).

Why does this matter to us? Well, it's great that these browsers are modern
and fully functional, but the devices aren't just like desktop PC's. They
have different (smaller) form factors, input methods, and (probably) use
patterns. And the two browsers involved are the two that usually get
supported *last* (if every) by most web developers, but that you get pretty
much for free with GWT.

Perhaps what we need here is the concept of 'device profiles' in hosted
mode, that will help you try out your applications in different scenarios,
to see how different users will see and interact with your app. Let's say
the Wii has no good keyboard support (just by way of example, I have no idea
whether it does or not) -- if you want Wii users to use your app, it would
be a really good thing to put yourself in their shoes. This would also be
helpful for automatically trying out different screen sizes (a lot of people
are still on 800x600 or 1024x768 screens).

One of the great things about GWT (IMHO) is that it makes it easy to switch
out implementations of classes using deferred binding. I know this feature
is not as fully documented as it should be (yet), but suffice it to say for
the moment that it would make it really easy to precompile different
versions of your app for different browsers. Imagine that you want to
support the iPhone, but its 480x320 screen size really needs a different UI
than the one you display to normal web users. Well, why not define two
EntryPoints that use different subsets of your application's UI, and let
them be selected depending on the device running it? The beauty of this is
that, if you've divided your app nicely into Composites, it's really only
small amount of different code, and each device pays only for the code
needed to run its UI. Formalizing the concept of device profiles and
automatically integrating it with deferred binding could make this process
relatively pain-free.

This is really just a brainstorm, but I wanted to throw it out there and get
everyone's opinion. It's hard to say how close we are to significant
penetration of these new devices, but we can use GWT's leverage to prepare
ourselves for this world!

joel.


 
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Dan Morrill  
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 More options Jan 10 2007, 10:08 am
From: "Dan Morrill" <morri...@google.com>
Date: Wed, 10 Jan 2007 10:08:41 -0500
Local: Wed, Jan 10 2007 10:08 am
Subject: Re: [gwt-contrib] iPhone & Wii: Let the mobile web begin in earnest

I second Joel's enthusiasm!  Just to throw another candidate into the mix,
Opera also has "Opera Mini" which runs on Windows Mobile.  (I can't keep
track of all the Opera flavors.  I suspect but am not quite sure that Opera
Mini is the same codebase as the Wii browser, and that both are based on
"Opera for devices".)

In some ways, the restricted nature of these devices is actually a virtue
for users, and an opportunity for web developers.  Users will nearly always
have their phones with them, but phones are still little islands unto
themselves. Applications that can run the same on (or are at least
compatible with) a user's desktop as well as her phone or console provide a
seamless experience that increases the value of the application.  (Why worry
about messy PDA/phone-to-PC sync if you just use the browser on the phone to
access the same apps anyway?)  If GWT can make the construction of such
consistent user experiences easy to do, then I think we will have done a
huge service for web users everywhere.

I think this is definitely worth pursuing, even if it does sound a little
wacky. In support of the effort, I point out that Google has ported GMail
and Maps to phones, indicating that there is clearly demand for this type of
integration. Meanwhile, as I understand it, Internet access over such
devices is quite common in many parts of the world, so there may also be
additional hidden demand.

That said, I'm a little unclear on the specific use of deferred binding that
you are proposing.  Are you suggesting that we introduce "keyboardlessness"
(for example) into the deferred binding mix, as a flag to enable globally?
That would immediately double the number of generated permutations.  Or are
you suggesting that we just add targeted browsers individually, such as
"Firefox, Opera, IE, keyboardless Opera, ..."?

Meanwhile, the EntryPoints are currently essentially statically processed.
Are you proposing that we have the nocache.html dynamically compute entry
points along with other stuff?  That affects bootstrapping (though you're
already working on that anyway.)

Can you throw out a little more detail of what you had in mind?

Finally -- just by way of reference, I posted about some of the capabilities
of the Wii browser here:
http://groups.google.com/group/Google-Web-Toolkit/browse_thread/threa...

- Dan

On 1/9/07, Joel Webber <j...@google.com> wrote:


 
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John Tamplin  
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 More options Jan 10 2007, 10:51 am
From: "John Tamplin" <j...@google.com>
Date: Wed, 10 Jan 2007 10:51:11 -0500
Local: Wed, Jan 10 2007 10:51 am
Subject: Re: [gwt-contrib] Re: iPhone & Wii: Let the mobile web begin in earnest

On 1/10/07, Dan Morrill <morri...@google.com> wrote:

> I second Joel's enthusiasm!  Just to throw another candidate into the mix,
> Opera also has "Opera Mini" which runs on Windows Mobile.  (I can't keep
> track of all the Opera flavors.  I suspect but am not quite sure that Opera
> Mini is the same codebase as the Wii browser, and that both are based on
> "Opera for devices".)

This isn't terribly new -- browsers have been available on restricted
paltforms for a long time.  The JS capabilities of these have gone up over
time, but still JS-capable portable browsers aren't new.

I would caution against assuming too much about the limitations of such a
device.  For example, my Nokia E61 has a full keyboard and a relatively
large screen.  Until gmail introduced the scaled-down version for mobile
phones, I was able to use my full screen and the full interface and it
worked reasonably well.  Now, I get a restricted interface that uses a
quarter of the screen -- I suppose I could find some way to hack up the user
agent (perhaps having to run a proxy locally on the device), but the
assumptions made definitely decreased my handheld experience.

Other non-traditional platforms that support JS-capable browsers include
PSP, PS3, Nokia Symbian phones, newer Palm Treos, all the Windows Mobile
phones, tablet PCs, UMPCs, and probably many more I don't know about
personally.

--
John A. Tamplin
Software Engineer, Google


 
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