That guide was actually renamed and it looks like we forgot to update the link. I'll get the link updated but in the meantime the instructions it's referring to can be found here:
Regarding the error you're getting from manually copying the Fabric Python folder into place, are you running 64-bit Python? Fabric version 1.0.22 only includes support for 32-bit Python on Windows, however version 1.2.0 which will be out very soon (maybe today) includes a 64-bit Python module.
Hi Andrew, Thanks for the quick solution. On 32bit python it works fine. Hope you can help me with the following question: Can I integrate FabricEngine into a windows application. For examlpe i have a video playing beneath and use FabricEngine to render a 3d objects with alpha over it.
Do you know about the Fabric Python SceneGraph beta? The standard Fabric
Python module doesn't have a UI component but the SceneGraph beta
incorporates QT widgets in order to enable 3d rendering. If you're
interested in joining the beta you can email b...@fabricengine.com for more
information and access.
Regarding how to specifically integrate with your app it would depend on
how your application is set up but it might become more clear once you get
a look at the Python SceneGraph.
On Tue, Apr 24, 2012 at 10:47 AM, Rosen Kostov <rose...@gmail.com> wrote:
> Hi Andrew,
> Thanks for the quick solution. On 32bit python it works fine. Hope you can
> help me with the following question:
> Can I integrate FabricEngine into a windows application. For examlpe i
> have a video playing beneath and use FabricEngine to render a 3d objects
> with alpha over it.