Bug in the processing of uploaded file in 3D Warehouse?

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Ivan K.

da leggere,
18 dic 2009, 17:22:0218/12/09
a Map Your World - 3D Modeling for Google Earth & Maps
Hello,
I run into following problem, where your kind advice would be
appreciated!
I believe there has to be a bug in the processing of uploaded file on
the side of Warehouse?

Create and position model building in Sketchup.

Export the model into local kmz file and test in GoogleEarth -
position on the ground, lat, long., ok.

No further edits - upload immediately to Warehouse from Sketchup.

After processing, the review staff says that it is sunken below the
surface.

When I download the kmz and check, it is true, because the
<altitudeMode>relativeToGround in <Model> tag in doc.kml is always
changed to relativeToSeaFloor without any further compensation (every
other data are identical to those in local kmz export).

When I change it back manually, model is placed properly.

The model in question - St. Bartholomew's Cathedral - can be found
here:
http://sketchup.google.com/3dwarehouse/details?mid=cf5ecae21dc3b61fb3c59c5e1ac7abff

Does anybody have similar experience?

With Regards

Ivan K.

SketchUp Guide Allison

da leggere,
21 dic 2009, 10:24:3421/12/09
a Map Your World - 3D Modeling for Google Earth & Maps
Hi Ivan,

It looks to me like the KMZ currently in the warehouse is
<altitudeMode>absolute (not relativeToSeaFloor). It would actually
surprise me somewhat if you managed to get the warehouse KMZ generator
to produce a model that was relativeToSeaFloor; I'm pretty sure that's
not supported yet. In any event, the fix is the same; remove the
model's current georeference (Window->Model Info->Location and uncheck
the "Use Georeferencing" box) and re-georeference it using Get Current
View.

Good luck,

Allison

> here:http://sketchup.google.com/3dwarehouse/details?mid=cf5ecae21dc3b61fb3...

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