thanks for your thoughts
On 19 Jul., 10:21, VAM <
wolfg...@lemke-soeder.de> wrote:
> with the situation in Berlin it might help if you can show a picture
> of a range of the wall that we can see how it is segmented in reality.
the wall at this is part looked more like being build on flat terrain:
http://www.dailysoft.com/berlinwall/xgraphics/photographs/eastsidegallery/19970503-30-0502.jpg
http://www.perspektive89.com/system/files/images/15EastSideGallery1.jpg
> As far as I remember parts of the Wall were built out of prefabricated
> concrete-segments with a concrete pipe on top. Are those segments
> jigsawed to meet the differences in terrain-height or do they have a
> smooth upper edge?
It is made out of that slabs and the top has that familar tube and is
not jigsawed. I just made a flat wall to save work and simplify the
model. Also it is not very depth: the wall is not more than 15-20cm
thick, the tube 40cm. Currently I focus on the textures and a way to
overcome the sloped terrain.
So my segmented model does not look correct because of the jigsawed
appearance when the terrain is turned on and a model which follows a
sloped path would unfortenuately never appear the correct straight
way. I also like to show the wall as a long straight line because I
think this is an important characteristics of it (at this part, there
were of course sloped parts of the wall).
On 19 Jul., 10:48, matthiasbasler <
matthiasbas...@earthflight.org>
wrote:
> Your third solution doesn't sound practicable to me. Splitting the
> model into hundreds of small models makes it probably impossible for
> Google Earth to put them into the "Best of" layer - and it makes it
> definitely impossible for people to download the whole map since they
> would have to search for all the pieces and download them one at a
> time. I don't think anybody would have this endurance.
Currently I put all the parts together in one kmz-file to have them
all in one file/link and upload that kmz direct to the warehouse. I
can imagine that the warehouse is not intend to do so. And maybe
modeling that way, having different models in one kmz-file, is not
suitable for the "best of" layer at all?
> Splitting the wall into 2 or 4 pieces, on the other hand, is OK. This
> will keep size of each model reasonably small and will allow GE to
> load those pieces first that are nearer to the camera.
I started with that Idea, ending up then with my segmented wall by
increasing the numbers of pieces to avoid bigger steps :)
But for a new try perhaps more than 4 pieces are necessary, because it
seems not possible to import large terrain areas into sketchup
correctly. Terrain does'nt match in the farer areas (from the origin)
and the models are always skewed and/or misaligned.
> If I were in your shoes I would try a mixture of
> - adding surrounding matching terrain
> - Have the wall be slightly sunken in (but max. 1m or so) in some
> areas where there are maybe "terrain spikes"
> - just live with a slightly too slopy wall. Someone not living there
> will likely not notice the difference. ;-)
maybe I have 2 models, one more like the way you suggested and a flat
one to preserve the characteristic. Then have a kml networklink so
that a server decides (depending on current terrain on/off setting)
which model to show. that of course is only working with a server
which is parsing the informations from the network link - beside the
double work, I guess putting such a model to the warehouse won`t make
sense anymore.
> P.S. You say a sloped wall would look strange when terrain is toggled
> off or terrain exaggeration is no 1.0.
> I'd definitely not care about this. If someone turns off terrain or
> exaggerates it this is his/her own fault that a lot of models will
> look rather strange.
I can understand this, but for my model I'd love to have a solution
for at least a good view with the normal terrain and the terrain off
because here I think the terrain is displayed too sloped and a "flat"
model is more natural. But for exaggerations not 1.0 you're right it
is rather impossible to model for all settings.
stephanie