Depth peeling transparency and mouse picking in WebGL

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Bruce Sherwood

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Jul 19, 2012, 6:28:33 PM7/19/12
to Wedtech@Redfish. Com, dis...@sfcomplex.org, Bruce Sherwood
At the Thursday WedTech lunch today there were questions about
transparency in WebGL. Here is a link to the details of the depth
peeling transparency scheme used in GlowScript (glowscript.org):

http://www.khronos.org/message_boards/viewtopic.php?f=44&t=4905

I'll also mention an algorithm for mouse picking of objects in a WebGL scene:

http://www.khronos.org/message_boards/viewtopic.php?f=44&t=4899&p=14362&hilit=pick#p14362

Bruce
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