Gang: I'm messing around with a JS netlogo, using canvas 2d, and I suspect the performance is not what we need.
So I'm again interested in these two books. Did anyone try them yet? In particular the kindle version of Professional WebGL Programming?
I noted one of the pre-release reviewers of the oreilly book listed as a negative the over-use of a 3d library, three.js. I also noticed their ebook currently is only pdf (hopefully this will change and be the usual three eformats). I don't mind the three.js use as long as the fundamentals are there.
I *think* I'd get the Professional WebGL Programming book if the Kindle version were OK (I've had difficulty with many kindle books having poor visuals and navigation).
-- Owen