Hi Zach,
Sorry I didn't catch this yesterday when you asked me to take a look.
On Windows, we use .rc files, not .pak files. It looks like you're
missing generation of .rc files in ash_strings.grd (they should be
<output> nodes), and you're missing inclusion of the generated .rc
files in your .gyp definitions. See e.g. how gfx_resources.rc is
included as a source file in the .gyp file in your change, and how it
is specified as an output in gfx_resources.gyp.
Hopefully with those changes the problem will be solved.
Cheers,
Jói
On Thu, Feb 2, 2012 at 8:24 AM, Zach Kuznia <z
...@chromium.org> wrote:
> Hello,
> I have a CL out to add a new resource file containing strings to ash:
> https://chromiumcodereview.appspot.com/9307037
> The gyp changes are based on src/ui/base/strings/ui_strings.gyp. This works
> for all projects except aura_shell_unittests on Windows. On Windows, the
> resources do not seem to be included in the final executable, as it crashes
> with a "Missing resource ID" error.
> Could anyone help me determine what my CL is missing that would properly
> include the resources on Windows?
> Thanks,
> -Zach
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