After celebrating our first birthday<http://chrome.blogspot.com/2010/12/update-on-chrome-web-store-and-chr...>last week (!!!), the team just pushed a few updates to the Chrome Web Store; we'd like to make sure that you're well informed, hence this quick summary of the changes that go beyond the usual bug fixes and performance improvements:
- We've added a new "Related" tab to each app/extension's detail page which displays a list of (surprise!) related items. This tab will also display other apps/extensions from the same developer, which we know was a hotly requested feature.
- WebGL applications will now only be shown to users whose hardware supports the standard. Users whose hardware can't handle WebGL won't see WebGL apps on the store, and if they land directly on a WebGL app, a warning will be displayed to set expectations correctly. If this is a requirement for your app, add a `requirements` key to your app’s manifest, and push a new version via the developer dashboard. Documentation for the `requirements` key’s format is available at http://code.google.com/chrome/extensions/trunk/manifest.html#requirem...
- Category pages can now be sorted by either popularity or rating.
- We now accept screenshots at 640x400. We prefer larger images (1280x800), but for some applications the larger size was inappropriate.
- Previously, browsers other than Chrome were still being served the old UI. Now everyone will see the new, endless wall of apps, and we’ll simply prompt users of other browsers to install Chrome if they want to install an application.
On Thu, Dec 15, 2011 at 1:47 AM, Don Schmitt <donco...@gmail.com> wrote: > Hi Mike,
> One thing that was available from non-Chrome browsers was an extension's > "Weekly installs". This doesn't appear to exist anywhere in the new web > store. Is there a plan to make this figure available again?
> Thanks! - Don
> On Tue, Dec 13, 2011 at 2:23 PM, Mike West <mk...@chromium.org> wrote:
>> Hello chromium-apps and chromium-extensions!
>> After celebrating our first birthday last week (!!!), the team just pushed >> a few updates to the Chrome Web Store; we'd like to make sure that you're >> well informed, hence this quick summary of the changes that go beyond the >> usual bug fixes and performance improvements:
>> We've added a new "Related" tab to each app/extension's detail page which >> displays a list of (surprise!) related items. This tab will also display >> other apps/extensions from the same developer, which we know was a hotly >> requested feature.
>> WebGL applications will now only be shown to users whose hardware supports >> the standard. Users whose hardware can't handle WebGL won't see WebGL apps >> on the store, and if they land directly on a WebGL app, a warning will be >> displayed to set expectations correctly. If this is a requirement for your >> app, add a `requirements` key to your app’s manifest, and push a new version >> via the developer dashboard. Documentation for the `requirements` key’s >> format is available at >> http://code.google.com/chrome/extensions/trunk/manifest.html#requirem...
>> Category pages can now be sorted by either popularity or rating.
>> We now accept screenshots at 640x400. We prefer larger images (1280x800), >> but for some applications the larger size was inappropriate.
>> Previously, browsers other than Chrome were still being served the old UI. >> Now everyone will see the new, endless wall of apps, and we’ll simply prompt >> users of other browsers to install Chrome if they want to install an >> application.
>> Thanks!
>> -Mike
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Paul, I too miss the weekly install metric. It also gives us a nice data point for how fast were growing in comparison to other apps that perform similar tasks.
We've resorted to building a phantomjs app to scrape the (sorta daily) usercounts data from the store.
Less clean, but it helps.
-chris
Sent from my iPhone
On Dec 15, 2011, at 5:28 AM, Paul Kinlan <paulkin...@chromium.org> wrote:
> Can I ask the reason that you want weekly installs? Does it provide a > good metric for potential users or is it something that you want to > track?
> Thanks, > P
> On Thu, Dec 15, 2011 at 1:47 AM, Don Schmitt <donco...@gmail.com> wrote: >> Hi Mike,
>> One thing that was available from non-Chrome browsers was an extension's >> "Weekly installs". This doesn't appear to exist anywhere in the new web >> store. Is there a plan to make this figure available again?
>> Thanks! - Don
>> On Tue, Dec 13, 2011 at 2:23 PM, Mike West <mk...@chromium.org> wrote:
>>> Hello chromium-apps and chromium-extensions!
>>> After celebrating our first birthday last week (!!!), the team just pushed >>> a few updates to the Chrome Web Store; we'd like to make sure that you're >>> well informed, hence this quick summary of the changes that go beyond the >>> usual bug fixes and performance improvements:
>>> We've added a new "Related" tab to each app/extension's detail page which >>> displays a list of (surprise!) related items. This tab will also display >>> other apps/extensions from the same developer, which we know was a hotly >>> requested feature.
>>> WebGL applications will now only be shown to users whose hardware supports >>> the standard. Users whose hardware can't handle WebGL won't see WebGL apps >>> on the store, and if they land directly on a WebGL app, a warning will be >>> displayed to set expectations correctly. If this is a requirement for your >>> app, add a `requirements` key to your app’s manifest, and push a new version >>> via the developer dashboard. Documentation for the `requirements` key’s >>> format is available at >>> http://code.google.com/chrome/extensions/trunk/manifest.html#requirem...
>>> Category pages can now be sorted by either popularity or rating.
>>> We now accept screenshots at 640x400. We prefer larger images (1280x800), >>> but for some applications the larger size was inappropriate.
>>> Previously, browsers other than Chrome were still being served the old UI. >>> Now everyone will see the new, endless wall of apps, and we’ll simply prompt >>> users of other browsers to install Chrome if they want to install an >>> application.
>>> Thanks!
>>> -Mike
>>> -- >>> You received this message because you are subscribed to the Google Groups >>> "Chromium-extensions" group. >>> To post to this group, send email to chromium-extensi...@chromium.org. >>> To unsubscribe from this group, send email to >>> chromium-extensions+unsubscr...@chromium.org. >>> For more options, visit this group at >>> http://groups.google.com/a/chromium.org/group/chromium-extensions/?hl=en.
>> -- >> You received this message because you are subscribed to the Google Groups >> "Chromium-extensions" group. >> To post to this group, send email to chromium-extensi...@chromium.org. >> To unsubscribe from this group, send email to >> chromium-extensions+unsubscr...@chromium.org. >> For more options, visit this group at >> http://groups.google.com/a/chromium.org/group/chromium-extensions/?hl=en.
> -- > You received this message because you are subscribed to the Google Groups "Chromium Apps" group. > To post to this group, send email to chromium-a...@chromium.org. > To unsubscribe from this group, send email to chromium-apps+unsubscr...@chromium.org. > For more options, visit this group at http://groups.google.com/a/chromium.org/group/chromium-apps/?hl=en.
I think Google is awesome about the philosophy of sharing data. Specifically speaking - the philosophy that the more data the better, along with, data should be shared openly.
With that said, here are some examples why some may consider download data helpful.
Download data is useful for both potential app users, and app developers.
Essentially, download data is another piece of data to try to understand - at a glance - which apps are good, and which aren’t.
For potential app users, an example of what download data provides –
a) A high download amount, compared to a small user base amount, alludes to an app that is growing fast. b) A low download amount, compared to a large user base amount, alludes to an app that is growing slow.
App owners and app developers also can benefit from this information. More relevant app production should result.
This is just one example.
As far as the question of “is it something that you want to track?”
Download trending over time offers many benefits to all. Here is an example –
a) An app shows phenomenal download amounts. However the user base is not growing. Perhaps this indicates a ‘Spammy’ app. Regardless, it indicates that users are enticed to download, but quickly remove the app.
Again, this is just one example.
In sum, bring download data back. Also, bring more data to the users and developers. The philosophy of the more data the better, along with, data should be shared openly - is a good one. It appears to be a win/win for Google and its customers.
> - WebGL applications will now only be shown to users whose hardware
> supports the standard. Users whose hardware can't handle WebGL won't see
> WebGL apps on the store, and if they land directly on a WebGL app, a
Great idea :)
Can I request you add Silverlight and Flash detection in the same
manor?